So I got a bug in my butt to install Mortal Kombat 11 last night and was doing the story mode which is basically like a movie with intermittent fights and it occurred to me that I love Mortal Kombat but just the characters, the worldbuilding, and the lore. I’ve never been big on fighting games and as I age, I am finding it harder and harder to pull off special combos quick enough to even do much other than slapping buttons and hoping for the best.
My favorite MK game was one of the ones on PS2 where the story mode was basically God of War gameplay turning it from a fighter into an action adventure game.
If Midway were to make a Mortal Kombat title that was like Dark Souls but set on Outworld or something, that would definitely be my jam.
Another would be Warhammer 40k. I am not at all interested in the PnP gameplay nor a lot of the video games. But I love the lore and the game Rogue Trader is fucking dope, playing more like a traditional CRPG in that setting and not an RTS or straight up shooter.
Do y’a have any games like that? Where you like everything about them except the actual gameplay?
Probably all gacha games, like Genshin Impact or FGO. There’s a lot about those games I like, but the fact that they’re gacha actively gets in the way. If they were just regular games, most of the problems, which boil down to maximising play time like tedious grinding or filler in the main quests, would disappear.
Turns out: Pokemon.
I tend to only play a Pokemon game every decade or so because the formula has been basically the same since the original: you catch pokemans and then cock fight them. And I just only have so much bandwidth for that.
But over here in Pokopia I’m building habitats for them and we are all hanging out, and it’s awesome. Yes, I will build you a little house, Bulbasaur.
Dreamfall Chapters feels like it should be a crossover between Mass Effect and Dragon Age. But it actually plays like a Telltale game.
Mary Skelter should’ve had gameplay like Dragon Age, except you play as the support guy while your party members do most of the fighting, with you calling in when teammates should use their skills. Teammates in Mary Skelter have a habit of going insane, and the only way to calm them down is to have your support guy fix em.
Girls Frontline should’ve been an offline turn based strategy game. The gacha gatekeeps it from too many people.
I either need more Armored Core in my MechWarrior series or I need Armored Core and MechWarrior to take tips from Chromehounds back on the shitbox360. God that game was soo good and I’ve been chasing that high for almost 20 years now.
And dont any of you suggest Crossout. You know its not as good by any metric.
I wish Skyrim was less RPG and more adventure. Get rid of builds and stats and nonsense like that. Add more legendary items and less common ones. Make combat more fun and not just clicking.
I was going to suggest giving a Dynasty Warriors game a try but your last line there kinda sinks the boat lmao
BioShock and any other narrative-heavy games with a shooter/action gameplay. I love lore and worldbuilding, but I really hate shooter gameplay, even more so in first person. If they were, say, turn-based RPGs, I would absolutely play them.
I just want two genres to merge. Give me Skyrim (and/or Oblivion or Morrowind) but with the survival/crafting/building loop of Valheim.
Enshrouded is kind of close. The third-person combat and limited NPCs detract from the comparison, but the exploration and setpieces match or exceed anything Bethesda has ever put out and the survival gameplay is basically Valheim but with 10x the content.
I’ve got ~500 hours in Enshrouded, versus well over 5k into Valheim and gazillions in the Elder Scrolls series. Kind of close is a generous assessment.
FO4 is almost there if you play it in Survival mode.
For sure! I have spent countless hours building settlements and micro-managing trade route. Now just gimme the same thing, but in the Elder Scrolls universe and I’ll be a happy gamer!
Hades and Hades 2. I am someone who is a huge fan of visual novels and the games already have a fantastic dynamic between characters and amazing writing.
i just hate that I have to play a game genre im not good at to get more of a story I’m extremely invested in. and characters I’m attached to.
Though the genre kinda makes the story!
At least it has god mode. I’ve basically accepted I play most games on the lowest difficulty possible.
I love soul calibur 2’s story mode i wish it was a devil may cry
Fighting games were very neat when they came out but I was never very good. A few sorta innovations came out with new games but eh to me they are kinda all the same thing so what is the point of new ones at some point.
I just wish No Mans Sky had some point.
I just wish they’d dedicate one or two of their major updates to integrating all the random features they added into a cohesive whole. Right now there are dozens of systems that are almost all pointless shallow grinds as well as completely isolated from every other system. It’d give the game some real depth if these mechanics interacted with each other in any way.
That, and fix their damn inventory system. It’s been a decade and multiple overhauls and basic crafting and inventory management remains unpleasant and tedious.
The point is to learn 3+ alien languages word by word
The point is to get super high and hang out on toxic planets for the trippy colors.
Based and “I hope this place has ancient bones…”-pilled
The point is to spend hours travelling across the universe looking for an Earth-like planet, with green grass, blue skies and relatively safe temperatures, instead of just going outside in real life.
I’d love it if Secret World (preferably the original release, not Legends) was a singleplayer RPG instead of the half-assed MMORPG that it was. You could lower the enemy density and respawns, maybe add some computer-controlled party members Guild Wars 1 style, and it would be the dopest thing ever. The lore, vibe, and worldbuilding in this game is immaculate, it’s just a shame it’s strapped to an MMO framework.
The AEGIS system in the original really sucked though. It’s the one thing Legends improved.
Total War Warhammer 1/2/3! I hate RTS combat. If these games were turn based they’d be amongst my most played.
I’d be so all over a proper turn based Warhammer game.
Shadow of the horned rat and dark omen both do the same but just a little closer to the tabletop game afaik (but they’re a pain to get properly running).
Then there’s SOVL which gives a proper turn based mechanic that’s pretty close to Warhammer fantasy of old in the style of classic white dwarf battle reports.
There’s also a game in cooperation with the people behind 9th age but also, didn’t get it working yet.
Meager pickings :/
A civ 40k would be awesome!
A good one yeah :)
They did however already make an OK one with a terrible DLC strategy (there’s €200 of DLC).
WoTCGW and shoveling slop with their ip, name a more iconic duo.Is it owned by WotC now? I thought it was Games Workshop.
My bad, you’re right. I get them confused cause I always think of 40k as a tabletop game and for some reason my brain connected that with WoTC. I’ll edit.
TBF there ain’t much to pick between them when it comes to business practices xD
For the record you can auto complete the battles and just play them as turned based strategy games with no tactical component. That may or may not be what you’re looking for, but just figured I’d let you know.
My experience with autoresolve is that it punishes you for not fighting manually. You can basically always get better results if you take charge, and in the (old) Total War games I played resolving often cost half your army even when you vastly outnumbered/leveled the enemy.
Yeah, I know. It’s barely even half a game at that point though so what’s the point?
Does wishing that Final Fantasy would return to its roots and be a turn-based JRPG again count?
I wish something would happen with Lost Odyssey, i loved that game.
If you want something echoing back to the og, I found the 4 heros of light very fun. I replay it once every few years or so. Also, it is the scaffolding that bravely default was built with
“I like FF7 but I wish instead of a JRPG, it was a generic ARPG” said an SE exec at some point, apparently.
Crisis core worked surprisingly well!.
I’m one of these weird people that actually prefer it as an ARPG.
I just wish it was a good one.
did you give bravely default a shot?
Yup, and I’d even say that the best FF is the one that SE was too afraid to put the FF name on. I just wish it wasn’t relegated to being a lower budget B-list project, imagine if SE put the same kinds of full AAA resources behind this that they put on the FF7 ‘remake’.
That’s what I was here to post.
Quite a few games as a service games look like they could have been turned into interesting single player story based games if, you know, someone bothered to write a story for it.
Brink for example had fantastic art assets and back story, but no actual story.
Yeah, there have been a bunch of extraction shooter style games that I would play the shit out of if they just weren’t extraction shooters.
Jesus fucking Christ, why did Marathon have to suffer that fate?
Have you played STALKER Anomaly? It has the looting and shooting without being an extraction shooter, but still scratches a similar itch.
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