BlueSky has the one thing Fedi doesn’t: a large advertising budget. Hate to say it, but we have lost.
BlueSky has the one thing Fedi doesn’t: a large advertising budget. Hate to say it, but we have lost.
Yeah, I stopped buying from the VC when the Wii U asked me to pay to “upgrade” my games.
This is an excellent article that covers how and why the VC died.
People say they want it back, but most titles never sold all that well back then.
You lost me at the first panel.
I’ve been holding onto a pet conspiracy theory that BW2 was a last-minute change from Gray, loose ends and plot holes felt too rushed. Curious if the leaked source code will corroborate this.
Even DRM-free, all digital purchases are still just a license, legally speaking.
Pragmatically speaking, they can’t forcibly take the bits off my hard drive. But it also bears pointing out that these days most games on Steam don’t bother enabling Steamworks DRM either.
Splatoon singleplayer maybe? Side Order is built for casually grinding out runs.
Patient gaming is a budgeting technique, not a strict law you must always adhere to.
I separate upcoming releases into two categories: games I’m so excited for that I would gladly pay full price at launch, and games I’m willing to wait on. Which games go in which category depend entirely on you and your budget.
While it definitely felt to me like turn-based RPGs were looked down on for a time, particularly when Final Fantasy abandoned its roots, I’d say the pendulum has been swinging back in the other direction for quite some time now.
Persona 5 was a smash hit, Fire Emblem is doing quite well, Dragon Quest is still going. Bravely Default and Octopath Traveler were solid mid-budget titles carrying on FF’s roots where actual FF won’t. Mario & Luigi is getting a revival. Over in the indie space, Sea of Stars and Chained Echoes have done well. And then you have tons and tons and tons of classics that have been getting remasters or even full remakes lately.
Oh yeah, and then there’s a li’l game called Undertale that seems to have been fairly well received.
Anything popular enough that you can easily google anything you need to troubleshoot. Beyond that, doesn’t really matter which one.
Let’s go back to the start of this comment thread:
I love how this continues to crank out articles with 0 information and everyone speculating what it might be about.
Don’t get me wrong, Nintendo are dickheads, but you can clearly see how everyone greedily clicks on these articles considering how often they get rehashed.
That’s the argument: these articles add nothing to the discussion. And you responding to that with “but can you prove Nintendo is right?” isn’t the point and also isn’t adding anything to the discussion.
I am not talking about legal understanding of Japanese patent law.
But that’s what the case is about.
I would argue it’s not a bullshit article as I have yet to hear a single example of what legitimate (in the real sense, not related to Japanese patent law) case Nintendo has.
Well then the fact that we still don’t know what the case is really about is exactly why these articles are useless. No information in there.
Any word on if/when there’ll be a native Linux port?
If what’s supposed to be the core gameplay feels like an unwanted interruption, I don’t think the random enounters themselves are the problem. I think the reason random encounters get a bad rap is because some games don’t make basic fights feel engaging enough. But when done right, they should be the fun part!
Patent infringement is a curious angle. Do we know what specific patent(s) they’re claiming here?
Oh, did you think the headline meant they were shutting S3 down? Servers will remain up for the foreseeable future, and they’ll even still run seasonal Splatfest and Big Run events. They’re just done with content updates.
Two years of content seems plenty reasonable. Especially when they said from the start that it would be two years. Games don’t need infinite updates forever and ever and ever. Especially when it’s not a live service being sustained by microtransactions.
You didn’t answer my question, by the way.
Splatoon 1 had one year of content updates. Splatoon 2 had two. And they told us from the start that Splatoon 3 was also going to have two years.
How long do you expect them to keep going for?
Sell the website to who? Aquaman?
BlueSky has money. We don’t.
People are going from one corporate-controlled social media platform to another corporate-controlled social media platform. You and I both know that’s the problem, but to the average user, they’re going to go to whatever has a large corporation spending a lot of money to tell them that their platform is the next big thing.