

I’m not using the quote for the source, I’m using the quote for what it says.


I’m not using the quote for the source, I’m using the quote for what it says.


I get where you’re coming from, but imo I feel like the quote applies to video games and their publishers a good bit. At least nowadays.
Everyone wants to be The Next Big Thing, everyone wants their game to be the only one people are playing.


I mean yes, that’s exactly what people are saying with this? And it’s kind of true?
It’s kinda like what Syndrome said: “when everyone’s special; no one will be.”


The ol’ Sgt. Bilko maneuver.


Be realistic; it would have at least two extra digits.


We’re already getting PS5 emulation going at a decent rate.


Laughless Saint absolutely has its own identity. You can obviously see and feel the Elder Scrolls influence, but it’s different enough to be its own thing. It has somewhat gothic vibes to it, there are no elves but there are “beast-people” like lizards bears and cats, and there are non-playable beast races like frog-people turtle-people and crab-people. The lore is also quite different from Elder Scrolls, but does feel pretty “Shivering Isles”-ish which imo helps in its favor. The combat is more like Skyrim however, so you’re not relying on invisible “dice rolls” for your hits to land, but there’s no dual-wielding and you have to actively switch to your magic like in Morrowind. There are also minimal loading screens, as the entire world is loaded in from the start and there are no “interior cells” so it’s all seamless exploration; you can go from where you first get control of your character and explore pretty much every inch of the island without coming across another loading screen. There’s no fast travel or quest markers on by default, but there are settings to toggle those on if you’d like them.
The story basically goes: you share a dream that calls you to the island along with every other sentient being on the island. Most people are a little strange at best, and some are downright crazy. There’s a “Saint” that calls people in that dream to come to the island and set them free, but no one knows the true nature of what it is.
Tainted Grail is fun and very dark. It’s built less around making yourself as powerful as possible and more experiencing the story of a crumbling Camelot, but you can still make yourself ridiculously OP. Like I said before, they keep adding free DLC that add new unique weapons and armor, new fighting styles and spells, and I think there have been a few quests added as well. I haven’t played the main DLC “Sanctuary of Sarras,” but I’d really like to because I really like “Old Ones”-themed stuff.


The first picture made me think this was the Tainted Grail DLC (Sanctuary of Sarras) which I really want to play. I really need to get back into that game tbh, the devs keep adding free DLC like new weapons and combat styles, new armors, and even new quests sometimes. Sanctuary of Sarras is an aquatic/Old Ones-themed story where you fight crazy undersea mutations and monsters.
I’ve also been playing The Lantern of the Laughless Saint and enjoying that quite a bit. It’s advertised as a “Morrowind-/Elder Scrolls-like” game where just about every object is interactable, every NPC can be killed regardless, there’s spellcrafting, broken skill mechanics, all of it.


They’re emulatable on Xemu. I just replayed the second one and had an absolute blast playing it again.
In the sequel you can customize your own character, build your own teams, and equip them with different weapons and gear. It’s just a fun game.


You left out Blinx, Xbox’s answer to Sonic (also made by the same creator apparently) with time control shenanigans. A pretty fun 3D platformer with a sequel where you can play as the bad guys (the Tom Tom Gang).


Hope you enjoy it! I already own it, but I just wanted to come and see who got it lol.
Personally, I think it’s a masterpiece on par with the original, which is one of the cornerstone games from my childhood.


Vintage Story is a lot like that too. The only thing is there’s no mod browser in the game, you have to open a separate window for it.


I think it spawned from that. Or one of those types of mods.
Basically they realized that what they wanted to do would basically make it a whole new game anyway, so they just went and made their own.


Whatever you do don’t go looking for a similar game called Vintage Story /s
VS is like Minecraft but way more realistic. There’s actual metal forging, panning, true mining, farming crops takes a lot longer, weather is a lot harsher. It’s just a more survival-heavy experience.


I almost exclusively watch gaming videos on YouTube but don’t get recommended rightwing pipeline bullshit.
Maybe it’s because I watch people like SpiffingBrit, RTGame, Mind Pulp, and Game Grumps who are basically the opposite of those types of channels.


I found the disguises an interesting yet limiting gameplay mechanic. Like when you’re wearing a dress/socialite clothes, you can’t just be running around on rooftops and climbing shit. But then iirc there was also a “slave” outfit for going undercover; because the game took place in the South, you see.


With all the bullshit you’re spouting off I’m surprised you haven’t pulled the “Todd hates Obsidian/New Vegas” card yet.


It’s basically a remake of Portal with Portal 2 graphics.


Maybe, but why wouldn’t it be a whole map? I could see assets and entities despawning a certain distance behind the player, but tbh I’d have a hard time believing the entire level just unloads as you go through it.
Context clues are huge. Maybe you should try to pick up on some.