The Last of Us is just something I cannot get in to. Been trying for 10 years. I just do not care and it bores me to death even when I was trying to force myself to stay with it. Turns out as I get older, I still don’t want walking simulators. I still just want more of the games I played as a kid, and luckily I still have them all.
I’ve been balls fucking deep in Spider-Man 2 lately. I got it a couple weeks ago and haven’t stopped since. I’m already almost 100% done with my NG+ run. I got a bunch of costume mods and some gameplay tweak mods, and I’m having a blast swinging around the expanded NYC (including Queens and Brooklyn) in all these different costumes that all honestly look fantastic.
It’s just more of the same/similar Spider-Man games we’ve all been playing for the better part of 20 years, but it’s just so goddamn fun.
It is fine to have a different experience and taste in games. But The Last Of Us is absolutely not a Walking Sim. For one thing, Walking Sims, by definition, have no combat. You just walk around and explore a place and uncover a story along the way. TLOU is filled with stealth combat and 3rd person shooting, survival horror style resource management, as well as exploration and an unfolding story.
I think what you mean is that you dislike Narrative-driven adventure games. Walking Sims are a sub-genre of narrative driven games, but not all narrative driven games are Walking Sims. The Last Of Us is an narrative- driven action-adventure survival-horror game.
I absolutely loved playing The Last of Us. But I find no enjoyment in ever playing it again (I tried and got bored). It will be like rewatching a movie I’ve seen, but meanwhile having to relearn how to watch it as well.
I think these storydriven games have their place, but there are surely more engaging games.
The second game starts off with killing the MC from the first game and you follow the other MC around on their revenge tour. From the bits I’ve seen it’s going for an ultra gritty, introspective, Walking Dead style narrative that I just honestly don’t care for anymore. It’s just not my thing.
I also don’t want to invest in the series when I know the main guy from the first one gets done dirty.
I wouldn’t call it “Walking Dead” style. If anything, it wears its Cormac McCarthy influences on its sleeve. If the first game was The Road, the second game is Blood Meridian. The story is intentionally dreary, miserable, uncomfortable, and emotionally draining. Kotaku’s review of the game was pretty on the money for a lot of people, it’s entirely possible to be so put off by the tone and story of the game because it’s so miserable.
The thing is that you play as Ellie and then as Abby to get both perspectives on the story. The entire message of the game is that revenge and unending conflict a downward spiral of self-destruction. Joel gets done dirty… but so does everyone. That’s the whole point of the game.
In the ps3 release the Fireflies hospital was dirty and dingy. In the sequel it’s all squeaky clean.
In the first game the Fireflies are portrayed as shortsighted and incapable of even crossing the country with heavy weaponry. In the sequel they’re treated as if they were perfectly capable of making and disseminating a vaccine.
Neil clearly didn’t like how the first games story turned out and made the sequel into his little fanfic.
The Last of Us is just something I cannot get in to. Been trying for 10 years. I just do not care and it bores me to death even when I was trying to force myself to stay with it. Turns out as I get older, I still don’t want walking simulators. I still just want more of the games I played as a kid, and luckily I still have them all.
I’ve been balls fucking deep in Spider-Man 2 lately. I got it a couple weeks ago and haven’t stopped since. I’m already almost 100% done with my NG+ run. I got a bunch of costume mods and some gameplay tweak mods, and I’m having a blast swinging around the expanded NYC (including Queens and Brooklyn) in all these different costumes that all honestly look fantastic.
It’s just more of the same/similar Spider-Man games we’ve all been playing for the better part of 20 years, but it’s just so goddamn fun.
TLoU is as far as I know the only instance of a movie or series adaptation of a video game being better than its source material.
It is fine to have a different experience and taste in games. But The Last Of Us is absolutely not a Walking Sim. For one thing, Walking Sims, by definition, have no combat. You just walk around and explore a place and uncover a story along the way. TLOU is filled with stealth combat and 3rd person shooting, survival horror style resource management, as well as exploration and an unfolding story.
I think what you mean is that you dislike Narrative-driven adventure games. Walking Sims are a sub-genre of narrative driven games, but not all narrative driven games are Walking Sims. The Last Of Us is an narrative- driven action-adventure survival-horror game.
You can bypass 90% of the game challenges by just running past it, it works alarmingly well.
Okay. Doesn’t make it a walking sim still
I absolutely loved playing The Last of Us. But I find no enjoyment in ever playing it again (I tried and got bored). It will be like rewatching a movie I’ve seen, but meanwhile having to relearn how to watch it as well. I think these storydriven games have their place, but there are surely more engaging games.
I agree. Rogue lites and choose 3
I like walking sims but I hate stealth action games. Will never be able to play TLOU.
Also hearing about what they did in the 2nd one kinda kills my interest.
Did what in the second one? Made the stealth action more involved?
STORY SPOILERS AHEAD
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The second game starts off with killing the MC from the first game and you follow the other MC around on their revenge tour. From the bits I’ve seen it’s going for an ultra gritty, introspective, Walking Dead style narrative that I just honestly don’t care for anymore. It’s just not my thing.
I also don’t want to invest in the series when I know the main guy from the first one gets done dirty.
I wouldn’t call it “Walking Dead” style. If anything, it wears its Cormac McCarthy influences on its sleeve. If the first game was The Road, the second game is Blood Meridian. The story is intentionally dreary, miserable, uncomfortable, and emotionally draining. Kotaku’s review of the game was pretty on the money for a lot of people, it’s entirely possible to be so put off by the tone and story of the game because it’s so miserable.
The thing is that you play as Ellie and then as Abby to get both perspectives on the story. The entire message of the game is that revenge and unending conflict a downward spiral of self-destruction. Joel gets done dirty… but so does everyone. That’s the whole point of the game.
Made a questionable choice with the story that required retconning the depiction of the final antagonists from the first game, among other choices.
I dunno what you heard but the Fireflies didn’t get retconned.
In the ps3 release the Fireflies hospital was dirty and dingy. In the sequel it’s all squeaky clean.
In the first game the Fireflies are portrayed as shortsighted and incapable of even crossing the country with heavy weaponry. In the sequel they’re treated as if they were perfectly capable of making and disseminating a vaccine.
Neil clearly didn’t like how the first games story turned out and made the sequel into his little fanfic.
Maybe it’s the gay or the woman with muscles
It’s not that. It’s story beats. I explained it in another comment.