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Joined 3 years ago
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Cake day: June 17th, 2023

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  • Sometimes I feel similarly about Elite: Dangerous. Disclaimer: I haven’t played NMS because E:D gets all my spacetime tokens and I’m fine with that. “Community goals” (high payout limited time events) get me to play because it gives me purpose for a week. For the most part though, I like coming to it for an hour or two when I want to take a break from story-laden games. Hunt pirates for an hour, fly out of inhabited space and explore for an hour (well, an hour out, an hour there per session, an hour back next time), or just chill with music and asteroid mining.

    So I do wish there was a plot at times, but I do appreciate it for mixing up the routine with simple cruising


  • This ain’t quite what you’re asking about, but I think this is an underlying factor. I’m guessing you’re in your 20s. It’s not an exact age bracket, as life can make this happen earlier or later.

    Games change over time. So do your responsibilities. The market is bigger than ever. You likely have less time than ever. You’re struggling to get into the hype and lore of an unfamiliar game with a community divided among other hot titles while, presumably, working full time, commuting, making food, cleaning, laundry, exercise, and doomscroll loops. To add onto it, so many games are artificially demanding attention by way of limited time events.

    I have a few comfort games. I have a few long term campaign games pinned at a time. I have a couple new games pinned at a time. While that applies to PC and console, I also keep about 4 discs sitting at my console at a time. Narrowing down a large library to just ~8 on hand makes it easier to get into something for an extended length of time. Even if it’s been sitting for years, pinning it helps remind me. It helps me get into the lore and enjoy the game more when I’m not spending 30 minutes deciding how to best spend my time, then getting too late for proper immersion in the hour left.

    Don’t feel bad playing a game that’s not right, not the best use of time, not the hottest, part of the “game industry problem” as defined by random commenters, whatever. Just play. I may be bummed I haven’t finished some 2015 era campaign yet, but at least I’m not bummed I sat and did nothing if I manage to get some game time.



















  • Fortnite Save the World (paid game mode) made a lot of vbucks originally, but the high-payout challenges (300 vbucks/day) are only available to players who owned that mode prior to some time in 2020. Buying STW now gives a one time pack of 1500 vbucks. So the alternative, given that the vast majority of players didn’t buy the game, play for free in Bottle Royale. It takes 4 seasons to gain enough free vbucks in battle Royale to have enough to buy a season pass. It’s 1000 for the pass and typically has 300 free vbucks (100 near the bottom, 200 around level 80). So then you’re talking like 40 hours of play per season, with strong encouragement to play daily for an easy +1 level. The actual skins are typically paywalled behind the battle pass.

    Then there’s the shop. Buying separate skins are anywhere from like 500 to 2000 vbucks. If it’s a full season, there’s probably an extra 500 vbucks available if you hit level 150 or so. So now like 60 hours every 2-3 months to get the free 500 to accumulate after the battle pass renewal.

    That’s not sustainable. It’s not supposed to be. Skins are nowhere near “affordable” with free bucks. They don’t care if it’s your money or your game time that makes the vbucks because it’s time and/or money taken from other games. So what if it’s their limited money? What exactly did you invest in as a kid? All I put it towards was, effectively, entertainment that didn’t last longer as a skin, be it a game, a toy, or candy. Maybe even less, given that fortnite has been running for what, 9 years?

    And no, I really don’t give a shit about any complaints about them just being cosmetic skins. They’re kids. I’m sure you had your brand name demands when you were 12. It’s the same shit. Vans are just shoes. Mongoose is just a bicycle. Air jordans are just shoes. JNCO is just pants. Air Forces are just shoes. Louisville slugger is just a bat. Whatever must-have item it was, it didn’t make either of us professionals at the game or sport. Yet, somehow, it still was the most important thing that week.