• korazail@eviltoast.org
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      1 day ago

      I fully believe there’s a huge amount of money and effort in making a studio – but it seems like killing off a known brand wholesale like this just should result in a new brand that is the successor.

      ‘Friendship ended with Bioware, Now OrganicWare is my best friend’ kind of energy. We were never there for EA’s involvement. We wanted These People*.

      *First link I found, you get the point, but it might not be accurate for the whole team.

      Gaming is getting harder with economy and silicon prices – but that means we can just take the stories we want to tell and do so without 4A graphics.

  • Tollana1234567@lemmy.today
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    2 days ago

    people havnt forgiven them for destroying the CNC franchise, and they tried to money grab with CNC4, and tiberium alliance.

  • arc99@lemmy.world
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    2 days ago

    EA has form for turning buyouts into shit. Look at PopCap who produced joyous casual-but-fair games until EA sunk their claws into them.

  • ☂️-@lemmy.ml
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    2 days ago

    bioware was dead somewhere in between getting taken over by ea, long before this.

    • ElChinchilla@lemmy.world
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      2 days ago

      I read them, I enjoyed them. I had a long hiatus from gaming from like 2013-2022 and got to “discover” a lot of great games releatively recently. Happy to have played all the mass effect games and dragon age games before SA PIF bought EA.

  • x0x7@lemmy.world
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    2 days ago

    This will happen to Rockstar before GTA6 comes out. They can’t admit they don’t have a game.

  • In these lists of great things to remember Bioware for, people keep not including MDK2. It told an amazing story of a mad scientist, his janitor and robot dog, repelling an alien invasion and saving Earth. Deserves to be mentioned alongside their othet awesome games.

    • Jarix@lemmy.world
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      2 days ago

      You think it’s popular enough that anyone knows what MDK2 even means? People after lazy and won’t search that to find out. Maybe you should stop being lazy too and just woke out the actually name instead of this game you seem to think it’s unforgettable will remain entirely entirely forgotten

      • mechoman444@lemmy.world
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        2 days ago

        Lol it’s the actual name of the game.

        Apparently I wasn’t lazy enough to do some leg work to figure it out (I actually knew about this game and was able to identify it by the name but that’s beyond the point.)

        You’re the reason why Netflix has to take into account people doom scrolling on their phones while they watch their media.

        It probably took less time for me to search, upload and write this message than it took you to type up that rancid pile of shit.

        So for everyone concerned: shut the fuck up.

      • SlurpingPus@lemmy.world
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        2 days ago

        How about you tell us the ‘actual name’, sucka? Because anyone who was a gamer in 1997-2000 knows of the mystery behind that name.

  • reksas@sopuli.xyz
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    2 days ago

    When they got sold to ea, this was the only possible outcome anyway. Not sure if they sold out or ea did some corporate bullshit to force them to it, but they should have stayed away from ea if they wanted to keep making games.

    • TeaWithDani@lemmy.world
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      2 days ago

      Bioware also had a large number of employees in Edmonton. Maga goons (Jared Kushner and Lourenco Goncalves) are just laying off Canadians to hurt the economy.

    • UnderpantsWeevil@lemmy.world
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      2 days ago

      The founders and original lead developers - Ray Muzyka and Greg Zeschuk - created over a dozen games before they sold the company.

      Idk what else you’d want. They did their thing and then they cashed out to live their lives doing other things.

      Bioware wasn’t even supposed to be a video game company. It was originally founded to pioneer medical technology and only pivoted when their side project - Shattered Steel - outperformed expectations.

      Sometime people need to stop being mad because one participate Treats Train has finally ended it’s run. Be glad for the games you got, not sad because it’s over

      After all, you’ve still got Larian and Paradox and Owlcat and a thousand other indie studios making equivalent games.

      • draeath@lemmy.sdf.org
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        1 day ago

        The problem is that EA will still squat on the IP for the indefinite future, so nobody gets to do anything with it later.

        • UnderpantsWeevil@lemmy.world
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          1 day ago

          I mean, the IP is pretty generic.

          Mass Effect isn’t the first game to use space cops and robot aliens fighting over the fate of the galaxy. The Expanse did Mass Effect’s storyline much better.

          That’s before you consider how played out the Mass Effect IP already is. Just like Halo, they peaked at game 3. That was the apex of the story.

          • brucethemoose@lemmy.world
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            1 day ago

            Mass Effect is a wonderfully constructed world; I disagree on you there.

            I’d also argue ME3 is not the peak. The best gameplay, sure, but a more questionable campaign IMO.

            You are not wrong about the story trajectory though. They wrote themselves into a corner with the Reaper arc, and that is done now. But I do think “Shepard-free, smaller story spinoffs” were the correct move, rather than trying to pick up a story that should be done (like Halo did).

            • UnderpantsWeevil@lemmy.world
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              24 hours ago

              But I do think “Shepard-free, smaller story spinoffs” were the correct move

              Sure. But then it’s just a generic scifi.

              You don’t need to own IP to make Mass Effect minus the title characters

              • brucethemoose@lemmy.world
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                24 hours ago

                No it’s not. They can use the entire world they constructed, its history, and (for the players) all the nostalgia. And selectively bring back characters.

                I mean, that immediately drew me into this trailer.

                Halo is an entirely different beast. They could not let the MC/Cortana go like they are stuck to them with a chain, but side stories in that world would have been interesting too.

                • UnderpantsWeevil@lemmy.world
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                  23 hours ago

                  They can use the entire world they constructed, its history, and (for the players) all the nostalgia

                  Or they can write up something new, just like the Mass Effect guys did.