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Cake day: July 1st, 2023

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  • And, while the graphics aren’t as high fidelity, this is quite possibly the better way to play. Skyblivion won’t have Morrowind specific mods at launch (the Skyrim ones should work probably). I don’t know about the VR version, but all later Bethesda games are a significant downgrade in UI/UX for PC at minimum too. The UI is made for consoles first now, where Morrowind was PC first, and it was pretty amazing.





  • Yes and no for the story events. There were a few community events that were time limited, though most of them didn’t add to the lore much, if at all. There have been some things where stations are threatened, and the first time it happened it was a big event. Now that’s a standard thing that happens occasionally in the game, and the community has to defeat the ship before it destroys a relay. (Honestly, it’s pretty boring, but the rewards are good.) So there are a few world state things, but not much, and they don’t really contribute to the lore, just the feel of the world.



  • For getting powerful, it’s mostly about mods. One important part about modding is realizing there are diminishing returns for adding the same thing. +100% ability strength doubles it. Adding +100% more only increases it by 50% (it’s still adding the same amount, but the total, with the amount added, is increasing less). Different gear will want different stats increased, but you almost never want to go all in into one thing.

    For the story stuff, it doesn’t matter. Your game only has your progress. For the most part, the world state that you see is the same as your progress, not the progress of the game. You can take your time and you won’t miss anything. It isn’t like other MMOs where the world progresses without you.


  • I don’t wish it were more combat focused, but it did more to be engaging. I don’t want to take the chill game away from people, but one example of this is I think flying is boring and tedious, and it doesn’t need to be. The fact you literally can’t hit the ground, or anything else, means you don’t even need to look at your screen. If you can close your eyes and be fine, it can’t be engaging.

    That’s my biggest complaint. It’s a game about farming a bunch of things, but they seemingly do everything they can to make sure you don’t have to be engaged whole doing it. Ideally, it could do both of these things. Either it’d be a toggle for “turn your brain on” mode, or the more engaging activity would be more rewarding, so you’re encouraged to do that but can do mindless stuff as an alternative if you want.


  • It’s really weird. I played in those early days (there’s a handful of badges available for the game, so most people don’t have one, but I get to be special because there’s an alpha or beta badge), and I really enjoyed it. We had one tileset, and that was enough. Now, I’ll occasionally get the urge to play it again, and there’s so much more, but I’m so much less interested in it. Everything feels less impactful. It’s just too easy now, and there’s no reason to keep going. Back then you needed to progress to survive.

    The community is still as nice as ever though. I’m glad that hasn’t changed. Not many games grow as much as they have and keep that. Studios should really try to examine what they did and try to replicate it. It’s something beyond game design. It must be partially how they communicate (weekly streams, and just very up front about their plans), and also how important that is to them. It’s so important that the community lead was made the game director. What other studio has done that?




  • As someone who isn’t scared of the terminal, I don’t get the fear really. What’s the difference from opening a store app or web browser and searching for an application and asking your package manager to search for an application? Either way, you just type the name and it gives you results. I guess the package manager you at least know it’s from a mostly trusted source (usually, unless you do something to allow exceptions), while a web search isn’t always.

    Why you find terminal instructions online is because it works for every system though. It doesn’t matter what distro you have, or what packages; they all have a terminal and the same base. This isn’t true for package manager instructions though, because there are several, and different distros provide different ones.



  • It’s not tautological, especially as it purports to be a standard of truth. If it were tautological, that claim would be nonsense.

    Anyway, there are other alternatives. I do know there was a time where you’d be heavily criticized on Lemmy for using MBFC, as they’re fairly heavily neo-liberal/status-quo biased.

    However, I’m not proposing to use one of those alternatives either though (though they may be better). I’m stating that the “MBFC says this” argument is pretty weak. It’s not engaging with the actual content, or trying to check it. It’s purely, at best, an ad hominem in an attempt to dismiss it, without concern for what it says. You’re allowed to use your own brain on occasion. You don’t have to fall back on someone else telling you if you’re allowed to engage with something or not.