

Even that, a dedicated player can capture it. If it has to be rendered on the device then they have access to the assets.


Even that, a dedicated player can capture it. If it has to be rendered on the device then they have access to the assets.


Although that still never totally protects it. I’ve seen a fair few number of passionate game communities bring online-only games back from the dead by reverse engineering the server architecture. It’s a lot of work, but if you know how the software is supposed to function then you can write the other half of the software that gives the response to make that work.


I don’t remember, but I think KJP is independent. They just signed a contract with Sony for money for DS/DS2. I don’t know, but I somewhat doubt they’d agree to total PS exclusivity. I think their games do pretty well on PC.


There is a reason, if it’s just some guy in a hoodie. If it’s a known cracker with a reputation for good cracks, it’s probably fine. Some random person? I’d avoid it. I’d probably avoid it either way, but I agree there’s no reason to trust the company either. Just don’t trust either.


That’s assuming they’re just pirates, not state actors or hackers taking advantage of it. Still though, Denuvo is possibly assisting state actors too, so 🤷. The ideal solutions is just don’t play games with Denuvo. It’s not that difficult.


Just curious, does the crack work on Linux? Presumably you wouldn’t have to do the same things, assuming it works at all.


They are unrelated things. It has nothing to do with “what we feel”
I didn’t say it did. I just said it’s more useful for that. Whether it was on purpose or not, 100 and 0 are when it’s dangerous. Before those it can still be, but beyond them you really need to be careful.
Celsius is also arbitrary. There’s no particular reason water, at sea level, is used for the scale. It was just chosen. If you’re measuring water, it’s great. Otherwise, there’s nothing that makes it “better” than F. It’s not easier to convert to scale to higher or lower numbers or anything, which is what the metric system usually has an advantage with. They’re both just scales.
I’ve been playing Stationeers a lot lately. (It’s a game about managing a station on another planet, and simulates liquids and gasses really well, following the ideal gas law, and phase changes, and all that good stuff. I highly recommend it, and the devs are great.) In that you use Celsius and Kelvin, with you often needing kK or even larger. It wouldn’t make sense to use F, because it’s hard to switch between F and K, but C and K are the same, with K just being 274.15 higher. I have no issue with C, but this type of use is the one place it’s better, and no one I know would ever have to do this.


I have no idea, but I suspect geothermal cooling doesn’t work as well at this scale. I suspect heat in the ground spreads far slower than the air moves. Since these are running 24/7, this means it’ll reach an elevated equilibrium temperature that will be higher than if a residential house did it. I guess if the footprint is large enough it’d be fine, but that’s probably really expensive.


From my memory of the original PSP, the stick wasn’t used as often as the d-pad. Obviously the right didn’t even have a stick. This layout is good for this use case. They could swap the sticks and the d-pad/face buttons, but then they’d be really annoying to use. Since they’re more used they should be the priority.


For temperature, not really. Both Celsius and Fahrenheit are useful for different things.
Fahrenheit is great for what we feel (it’s related to body temperature for the high end, and the freezing point of brine on 0).
Celsius is great for cooking, or applications where you care about what water is doing (0 is freezing, 100 is boiling).
Neither uses different scales, like other metric units increasing by 10s (at least, I’ve never seen anything like kC). If you’re doing that, you’re using Kelvin, which is a fundamental base temperature, where 0 is actually 0, which makes more sense for physics and math, but is less useful for what we feel.
I think the US should switch, just to make it easier to communicate, and other metric scales actually are better. C and F are both equally useful for different things though. Neither is actually a better scale.


I’ve had a pretty longstanding belief that a lot of the AI push is to inflate energy demand, as we increasingly add more renewables. In order to keep dirty energy “creating revenue” we need an energy sink to offset any added energy. I think this was crypto, and then NFTs. Those both faded away as soon as the AI stuff started being pushed. I don’t believe this is totally a coincidence.


You’ll need the same number of cooling towers for the computers too. All the energy created by the reactor will turn into heat, essentially doubling the amount of cooling needed.
Just like sex with strangers: if you’re going to insert it, make sure to use protection.


Is your comment written by AI? It seems weird, and we already went over most of what it says.
Also, DQ runs on Nintendo systems. That makes me certain it’s cloud based.


Damn, your system is insane. Yeah, an RPG maker game is next to nothing compared to that. Still, Dragon Quest I think is 3D. It takes a lot more VRAM than RPG maker.
I have 16GB VRAM, which is a lot for most systems. That’s easily consumed by an LLM. Any model that doesn’t use at least that much tends to perform pretty poorly, in my experience. That’s not mentioning how much heat it generates while running, which has to be removed from the system or it’ll slow down. Even if your system can handle it, it heats up fast. It’s great when I need a heater running, but when I need AC my room gets warm quick.


If you look towards the horizon with the sun, a little before sunrise or after sunset, you’ll probably be able to see flashes of them as they catch the light.


I don’t know, but I’m willing to bet that economies of scale actually mean data centers are more efficient. This isn’t to say their use is justified, just that they’re able to take advantage of things a home computer can’t.
However, having to run it locally means it needs to be much more limited. This is doubly true if you want to run the game and the LLM at the same time. The LLM is easily able to consume all resources your system has available if you allow it to, which means the game won’t run well (if it runs at all). This limits the use so it can’t just be shoved everywhere and constantly running, like it could if it’s sent to a data center. It’s not more efficient, just less consumption.


Si vis pacem, para bellum.
If you look weak, you’re a target. The only way to have peace is to look strong.


It depends on how it’s done, and what’s important to the game, if you can do this. If you can see outside the elevator, it obviously has to be really moving a fixed distance. Also, if you’re supposed to know the height you moved it needs to be fixed, so the experience conveys that. The key is to just make it as long as, or longer, than your longest expected load time, or make the door stay closed until it’s done.
For an example, Dark Souls 1 has to have fixed length elevators. The length is totally tied to the physical world. If it changed length to suit loading times, it’d throw off your sense of where you are. Dark Souls 2, many of the elevators are just trying to convey a sense of traveling, not a specific amount of it. The world is abstract, and the transitions are more about a feeling than the actual physical scale. (These two use the exact same system though obviously, but it’s a good example of different goals.)
Another good example for Unity is Escape from Tarkov. Yes, EfT is a Unity game. It’s hard to believe.