At least we will get another Fallout from the hands of Obsidian right? Right?
As I remember, back in the 90s, the CEO of Activision hated video games.
So of course that zombie of a company is still fucking up gaming.
This is on MS not Activision.
Absolutely, I was just giving historical background about Activision.
A good time to mention that Xbox (and boycotting Game Pass especially) is one of a dozen or so priority targets chosen by the Palestinian BDS Movement beecause they’re vulnerable and Microsoft’s cloud computing services are so vital for “Israel’s” military and prison system
Bethesda should’ve been merged with obsidian, in my mind that name has way more prestige than Bethesda nowadays
I still think they should sell Rareware to Nintendo. The fact that so many of those excellent oldschool games are stuck in IP limbo is a tragedy. Can’t play them unless you emulate them, or are lucky enough to find original hardware.
At least they gave us a teaser for what Conker 2 would be like.
Well Halo has no where to go but up at this point so why not.
Grumpy fans: “Halo has nowhere to go but up.”
Microsoft: “Guys guys guys, I have an idea. We need to go sideways.”
Grumpy fans: “Let me say this one more time, Microsoft: What the hell are you guys doing?”
More remakes to come
Obsidian, we hardly knew ye. 🫡
Can’t wait for Fallout 5: Skyrim Crossover Edition.
Turns out Heimskr was working with the Thalmor the whole time and after Ulfric captured Hoover Dam, the Khajit Commonwealth just said “fuck it” and nuked everyone.
Well, it was skooma spiked with Nuka Cola.
The Radskeevers are everywhere and are a pain to kill.
Ok that description kinda makes me want to play a more fantasy themed post apocalypse. I guess The Witcher sort of counts, IIRC that story started with a magical apocalypse destroying the modern Earth
deleted by creator
Deck chairs on the Titanic.
I honestly believe that Xbox will stop existing as a company in a few years.
Yeah, Asha Sharma seems to be set up as an example of the glass cliff. She’s clearly trying to bail out a sinking ship rather than revitalize a stale brand. Giving Halo to Activision shows a misunderstanding of what Halo players want, but the other things she’s doing are things that probably could have helped five or more years ago, but are just too late now. We’re probably heading toward a repeat of the 1983 crash. Xbox and PlayStation might still be around after, but they’ll be in the position that Atari and Sega were after the crash, with their remaining market share evaporating the instant a new competitor arrives.
Meanwhile, so long as Nintendo just keeps doing what they’ve been doing they should be fine. I could see them phasing out game key cards as an option for devs if the digital only backlash on the next generation is bad enough, but they might not have to given that the publishers that have been using them are the ones most likely to implode.
Sony still has good IPs to fall back on, despite all the goodwill they’ve lost lately. The PS6 will sell just fine as long they launch it with a couple recognizeable titles.
Xbox is in deep shit because first of all, they’re competing with themselves. There’s no reason to get an Xbox if you have a PC. Secondly their IPs are trash. They ruined Halo and people don’t trust Bethesda anymore. Although I do think a new ES game would still print money.
Honestly, Nintendo is in such a good position to pick up serious market share from Sony and Xbox. It’s insane that just making actual games that aren’t riddled with crap and not insta firing everyone who works for you is enough to be the clear front runner.
I wonder if, like Sega and Atari, there will be someone to swoop in and take market share here. I worry it’s a Meta or someone with a terrible spyware product.
meanwhile Valve just building platform after platform that in long term will draw people into Steam
Yeah, I mean I’m waitlisted on both the machine and the frame. I love valve’s hardware and ecosystem. It’s not perfect of course, but it’s infinitely better than what Xbox or playstation has going on
I think what makes everyone look so stupid isn’t the hardware Valve is making, it’s the translation layer they help improve and OS they forked. Proton allow Linux to play windows based game, SteamOS allow people to build their own console-like experience, FEX(used on steam frame) allow translation between x86 and ARM which mean pc gaming on mobile phone, and Lepton allow translation between android and linux. And all of those for free! Meanwhile every console maker is crawling back to their own cave.
they make simple games , as its mostly for children, they will be fine as long as the children can convince thier parents to buy thier slop. as long as they can produce pokemon games they wont lose a cent.
Unless Nintendo starts to make new kinds of games i don’t see how they will pick up market share, everyone interested in a switch already has a switch.
They have solid “family” games but I don’t see them making the next Arc Raiders or League, they have their segment and are good at selling products to it.
This might change with The Duskbloods. They have an actual capable piece of hardware to run things on now.
Gonna still be steam.
I’m honestly astonished they haven’t even attempted being decent yet
they often hire women to take the PR nightmare, and flak from the public when a company is failing, and looks like the plan is to close down xbox eventually.
Yeah that’s what the glass cliff is
From what I’ve heard, Bethesda and Obsidian have always been great places to work. I hope Microsoft isn’t ruining that for the devs. Hopefully the increasing union presence in Microsoft will bring worker interests back into consideration.
Really? Isnt it just Todd going around demanding things? Id never want to work under that narcissitic dick.
Guys, let’s bring Skyrim to (insert random platform). - Todd
Lmao
“Guys, I know you are making the next Elder Scrolls right now, but I have this really cool space game I want you all to work on instead! It wont be shit I promise!”
Well, hate it love it, at least they’re trying something instead of making the same ip over and over again. I thought people whine about AAA being sequel prequel sidequel
Bruh, we haven’t had a real Fallout game in 11 years!
Godamn your username is still vile, well done again
It’ll still be what it is next time you run across my posts lol
And no Elder Scrolls since almost 15
Not my cup of tea but I will side with you.these are 2 of the most popular IPs in the industry and they detoured for that shit? It makes no sense for fans and even less financially.
They need a massive engine upgrade/overhaul instead of a new IP right now.
this guy 100% lost to todd in high school chess 😂 all over the thread hating on him and shit
With all the bullshit you’re spouting off I’m surprised you haven’t pulled the “Todd hates Obsidian/New Vegas” card yet.
Why would Todd hate what made his franchise what it is?
I can only go off of what I’ve heard directly from Bethesda devs, who from what I’ve seen generally have the attitude of ''he is a great boss who has been given too much to handle as the studio got bigger." You’re probably referring to the ‘seagulling’ post which, afaik, was a 4chan post without a source.
Seen many things, him in interviews and Q&As, and have no idea what you are talking about with 4chan. Guy is full of himself.
It was an assumption based on the only similar staff perspective I have heard of, my apologies.
I imagine Bethesda hasn’t been fun to work for for a good 10 years now.
Word is that NOBODY wanted to make starfield other than Todd Howard. Apparently once whispers of being bought happened, he wanted that game out because he knew Microsoft would never allow them waste time on something that isn’t elder scrolls or fallout.
Companies that make “boring” games are often great workplaces, while those that make bestsellers (such as CD project red, rockstar, etc) are shitholes putting workers through hell and constant crunch.
There’s also an argument that smaller evolutionary releases every year or two are better for consumers too.
bethesda has only ever had layoffs twice in their history, i think one was before morrowind and the other was after asha took over xbox
Woefully wrong. Pre-Microsoft Bethesda was probably okay. But Microsoft Bethesda layoff waves were:
- January 2023
- January 2024
- May 2024
- September 2024
- possibly July 2025
- (despite Zenimax != Bethesda, they create Elder Scrolls Online, so also July 2026 , where thay cut nearly half of the team responsible for ESO, including the community manager)
- this new one now
I am probably missing some. So honestly, the only thing save to assume that the only thing working at Microslop is their CoPilot.
What is Zenimax’s relationship to Bethesda?
ZeniMax Media is the parent company for Weaver’s video game publisher Bethesda Softworks. The company additionally owns the development studios Bethesda Game Studios, id Software, Arkane Studios, MachineGames, and ZeniMax Online Studios.
Thanks!
Makes sense, they were in dire straits before Morrowind, and well, Microsoft is Microsoft.
Activision in charge of Halo? That’s a deathblow if ever I heard one.
Activision doesn’t only publish Call of Duty though. They publish all kinds of games: Sekiro, the Tony Hawk games, Crash Bandicoot, Spyro, etc.
Way more potential than what 343 had. I mean, 343 was purposefully NOT hiring former Bungie-era Halo employees. The important ones, like Marcus Lehto, Marty ODonnell, heck they only brought Joe Staten to get Infinite “back on track” and then promptly kicked him to the curb too. 343 definitely deserved this earlier, I am gonna be honest.
The games you mentioned ring in my head as mid-2000s highlights, with nothing more than blatant money grabs published in the last decade. Not very indicative of a healthy studio imo. They may have once been capable of turning out good games, but that was roughly in the era 343 was turning out good games too
but that was roughly in the era 343 was turning out good games too
What, HALO 4?

Halo 1-3 were 2001-2007, which counts as early- to mid-2000s. Halo 4 was 2012, in the early 2010s
Bungie made 1 2 3 ODST Reach, 343 made 4 5 Infinite. 343 is established to handle the IP when bungie separated from microsoft.
Appreciate the correction; I got lost in the publisher shell game. Updated my original statement to the intent behind it, not me being wrong about who published the games lol
My point is that Activision isn’t a studio. It’s a publisher. I read Activision said they are forming a new studio for Halo.
I mean, I didn’t bring up all of Activisions classic games like Pitfall, just the most recent games they have published since those are most relevant to the topic.
“the era 343 was turning out good games too”
Ok but that never really happened. Ensemble made Halo Wars and Creative Assembly made the sequel which were decent IMO (the first being better IMO). Every other game with the Halo brand under 343 was garbage. Forget about Spartan Strike and Spartan Assault? 343s first game was Halo CE Anniversary, which was horrendously bad, so I suppose it is poetic in a way that Halo Studios, which only survived long enough to drop a single game, would die with yet another rehash of Halo CE.
Except for maybe Fireteam Raven, only because I never had the chance to play it, 343 never had an “era of making good games.” Halo 2A was pretty good but it launched in the very broken MCC which took them years to fix.
4,5, and Infinite were the absolute low points of Halo, with Infinite being the best of the three only because of the art direction. But they are all far below Bungie-era Halo games.
Sekiro is the exception to that, but that’s more on FromSoft than it is on Activision, to the extent that it actually hadn’t registered in my mind that Activision was involved with that game at all.
Yeah exactly FromSoft is turning out bangers, and somehow Activision is involved? Maybe just to the extent that they aren’t involved so can’t fuck anything up?
At this point a deathblow would be a kindness for the Halo franchise.
It literally doesnt matter. Halo died with Bungie and Bungie died with Halo.
CODification here it comes. Couldn’t be worse than the current state of Halo though?
Halo became what it is now because they tried to turn it into CoD, so it couldn’t be better either
I would argue that it probably does give better odds for it at Activision. They already have CoD. They don’t need to turn Halo into CoD. They can just use Halo to do something new.
I think I remember that they made a CoD with like mech suits or something, and a lot more movement mechanics, and it wasn’t received well. That’s basically what Halo is. Now they can go fully into that without CoD players complaining that it isn’t CoD.
I don’t have much faith in this, but I do think there’s better odds for a better Halo with Activision probably. 343 didn’t get it. Activision may not, but doing something new has to be better than continuing to fuck things up over and over.
343 has been trying to do “something new” (chasing trends, mostly) every time they didn’t remaster an existing game, it’s not necesssarily going to work out.
At this point Halo is just a brand, a franchise, a trademark to be slapped onto whatever the IP owners want to do with a popularity boost - the story (/ lore / narrative) has been brought to hell and back and to hell again, and the gameplay has been bent so much with each title that it doesn’t really have an identity anymore either.
CoD players won’t like it because it’s not CoD, Halo players will play it for a few hours because At Least It’s Kinda Fun I Guess™, everyone else will be like “Halo? Like, the one Jesus had?”, and whatever contractors Microsoft/Activision will hire won’t be given enough time, space or resources to cook something that is more than mediocre.
I mean something new as in let someone else have a try. 343 has been failing constantly. Letting them keep trying probably isn’t going to solve the issue. It’s worth trying literally anything else than having them keep at it.
I may be in the minority, but I think Halo should just be allowed to die.
shrek_not_gonna_happen.gif
On the bright side, Activision is quite capable of making the exact same game over and over again and consistently. Their knowledge of beating the dead horse is borderline necromancy. Can’t say the same for 343.
Oh it is straight up necromancy and Black Ops might be necrophilia.
“what if we did halo [iteration], but with zombies? what do you mean they already have that? they did it when?! great, how the fuck do we innovate now? can’t we just add shooting some brown people and call it halo: space black ops?” -Activision ceo, tomorrow
If you already done zombie, what left is really alien, simple as that.
Mummies. They’re zombies and brown people rolled into one.
Tbf if you were to give Halo back to Bungie they too would fuck it up nowadays.
Yeah Bungie today is a shell of their former selves. They just did a whole video basically saying “We know we suck, we’re sorry. We’ll get better and make better games.” but I ain’t holding my breath.
Post bungie halo has been like watching a train wreck in slow motion, the series has survived the last 16 years on reputation alone.
Halo infinite was pretty huge though, wasn’t it? Granted one being the only stand out isn’t saying much.
Infinite was a solid base that they just didn’t do anything with. The campaign felt incomplete and the multiplayer took years to get to the number of features that Halo 3 launched with, but the bones were good. If it had launched in a more complete state and the new campaigns were actually developed, it probably would have been great. However, Microsoft’s stubborn insistence on only using contractors and only for six months at a time made the whole concept untenable. For that matter, it’s driving the entire company into the ground.
This is what I was thinking. The short term contactor thing is also why the new Forza had the exact same issues during development and launch. Anyone with any real working knowledge is kicked to the curb as they are hitting their stride so no wonder why features are broken or missing and everything feels disconnected. The fact that they are managing ‘important’ IP with temps shows how much they care and if that isn’t changing, the corporate restructure is for nothing.
It was…ok. it had a good reception but no staying power because it was ok at best. They stopped working on updates too, i think a year into the 10 year project or whatever it was supposed to be.
I haven’t beat the story because a well-known bug with a door not opening near the end of a mission fucked me and my co-op friend, and we didn’t want to do the last 30 minutes all over again.
There are a lot of bugs in infinite - enemies not spawning (breaking missions), doors, the LOD being the minimum even though I am standing on the ground (so in addition to it looking like crayola ass, physical objects like walls don’t align with the visual representation… during a shootout… or a mission…)… and this was a year or so after launch. There are other issues too but it’s been a couple years and I’m just angry at this point. Half-assed if I’ve ever seen it.
I spent thousands of hours in CE and around a thousand in 2, on pc. MCC was exciting, since I finally got to play 3, ODST, and Reach. 4 is awful, and with the state of Infinite (and apparently 5), it’s no wonder they are recycling the good games. But it’s definitely over, like a washed-up rock band or a one-hit-wonder singer. And it’s all Microsoft’s fault.
the LOD being the minimum even though I am standing on the ground
This is why I didn’t finish it. Weirdest thing about this bug? It bakes into the save. Seems to be hardware dependent, too, I only saw a few other reports of it and they were all on AMD cards from what I could tell.
I looked it up and asked about it, and the community consensus? “It’s not a bug, your hardware is too weak!” Yeah, okay, I’ll just go play some fucking RoboCop Rogue City.
Interesting - my friend is on an amd card (don’t remember the model, want to say 6700/XT) and I’m on the 7900 XTX.
Post Halo Bungie hasn’t fared much better…
I enjoyed destiny and destiny 2 but you could definitely feel them slipping, especially the fumble where they straight up removed parts of destiny 2.
Tried marathon on a free weekend and it was fine but there are so many other games that are better than fine and doing similar things. The only thing it had going for it was the bungie gunplay which is still as solid as ever.
Them removing stuff from Destiny 2 is why I stopped playing… Took me awhile to get the expansion and by the time I did they removed the content that expansion added, making it impossible for me to catch up with the lore and wasting my money.
Halo Black Ops
That was ODST
ODST Black Ops
“I wonder what will happen if we put all of our eggs in the same basket?” - Famous basket-dropper.
closing down the division. seems like the head of xbox is there to do just that.
I’m keeping this one
Fallout with ads from Obsidian.
There’s no saving these IPs now.
Holy moly.
That is basically the worst case scenario, no?
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The absolute last thing Obsidian needs is Bethesda presiding over them. Bethesda the publisher is pure toxicity.
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They should have given Obsidian TES/Falliut, and folded Bethesda into Obsidian as a studio to farm work out to.
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The absolute last thing Halo campaigns need is to be more like Call of Duty.
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They should have cut 343, and split the IP amongst specialized studios. Like an Arkane special ops stealth game, or a strictly multiplayer Activision game.
This is beyond even my worst expectations.
It’s worse then that because studios aren’t names they are the people that make the games. All these studios are effectively dead The only good that may come of this are the devs that start their own indio studio and make the games they want. Not an easy path mind you.
Obsidian is doing fallout.
Halo needs ANYTHING. 343/Halo studios has never had a fucking clue.
Obsidian is doing fallout.
But under BGS now. To me, that is frightening.
Worst case but certainly expected. Microsoft paid a ransom for Bethesda and the Bethesda brand and their IP. Nothing was ever going to be rolled into a “lesser” brand like Obsidian. It’s naive to think otherwise, this is capitalism to a fucking T, decisions made by penny pinching sleezebags who assign value to names.
Is the Bethesda brand even valuable anymore? I feel like it might have been relevant 10 years ago but it’s kind of fallen by the wayside in recent years, mostly by their own hand.
Its not even close to the worst thing. The worst thing was letting 343 “Halo Studios” keep Halo.
At worst, we just get another bad Halo game. But with entirely different people working on it, at least there is a chance it could be better. Under 343 “Halo Studios” it had no chances of being good.
Activision is a publisher, they don’t only make Call of Duty. They have a large variety of games they publish, including Blizzard’s Overwatch, which while one can argue doesn’t fit the Halo gameplay, proves that Activision has the capacity to publish FPS games that feel almost nothing like Call of Duty.
Last good game by obsidian ? By Bethesda ? Commercial success now ? Obsidian dig their grave.
They made a bunch of good RPGs/RPG-ish games, and a bunch of “mid” ones.
My personal favorite is Grounded. It does sorta feel like classic Obsidian/BGS game, with its heavy implicit environmental storytelling, audio logs and such, and the survival aspect is great for coop.
No, none of them sold a zillion copies like Fallout 76 or Starfield, but I had more fun in them than either of those, by a long shot.
So one niche game 10 year ago… I know obsidian for being the studio with the art director proudly claiming he would not recruit withe ppl. Wich except the legal side is utterly retard since they are the majority of your audience. Go woke go broke
Since 2016, Obsidian has released 10 games. BGS released 2: Fallout 76 and Starfield.
Grounded 2 is out in EA, seems to be close to release, and by all accounts it is excellent.
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I swear if she also mess up with Mojang…
Mojang must have a pretty strong contract, given how little they messed with Minecraft Java Edition.
Yeah, either that or noticed that Mojang is one of the biggest cows and the community can be pretty harsh if java gets ruined especially considering that most of the youtubers use Java and Minecraft is alive just because od community content
It probably helps that Minecraft prints money; no one wants to be the one that breaks the infinite money machine. I bet though if Minecraft sales slowed then you’d start to see more interference.













