

I just meant for mass inference serving.
Yeah, I haven’t seen much in the way of bitnet training savings yet, like regular old QAT. It does appear that Deepseek is finetuning their MoEs in a 4-bit format now, though.


I just meant for mass inference serving.
Yeah, I haven’t seen much in the way of bitnet training savings yet, like regular old QAT. It does appear that Deepseek is finetuning their MoEs in a 4-bit format now, though.


What’s left unsaid is the software architecture is extremely interesting, and efficient.
Ironically, the Nvidia embargo was the best thing to ever happen to the Chinese labs (which Nvidia tried to tell the US govt). It forced them to get thrifty, unlike US labs which (allegedly) fill some GPU farms with busywork for the appearance of high utilization.


Not at scale. Even on the new architecture, one really needs some kind of accelerator to make it economical for servers.
Bitnet-like models might change the calculus, but no major trainer had tried that yet.
Also, I was thinking of various wallet drainers, not just simple transactions or classic scams: https://www.kaspersky.com/blog/what-is-a-crypto-wallet-drainer/50490/
Etherium isn’t just a currency, but a contract system. You basically have to be a digital lawyer+developer to understand it, and not accidentally click on the wrong thing to drain your account, and that is a LOT to ask of the average person.
We’re on Lemmy, which must put us in the first percentile of tech nerds, yet I don’t have the bandwidth to learn enough of that to feel secure with my savings in an Etherium wallet. How could the average person?
Anarchist types are concerned about government backed crypto coins since you lose the fungibility/anonymity of physical dollars but don’t get any of the freedom and separation from centralization that crypto supposedly represents.
Plus all the potential for oligarch corruption, like current crypto has. Yeah, it’s like the worst of everything, by design.
But Etherium isn’t protected from that, either.
I like the idea of decentralized digital currency insulated from governments, I just feel the Etherium-style blockchain approach is just impractical, and not that, on so many levels.
Were they robbed?
I bet they were.
Say what you will about cash, but some hacker isn’t taking paper bills from across the planet via some technical exploit way over my head. With Etherium, the only thing protecting your money from the entire internet is you, and your understanding of complicated intricacies… And when lost, no one is coming to help you.
They might get my credit card, yeah. But that’s either my own dumb fault, or a very rich bank’s problem.
…It’s great for scammers, though. Crypto’s like a wet dream for them. And I find it remarkable the crypto community sees that as a feature, not a bug, and somehow thinks the whole world must see it that way.


I mean this politely but… read the article?


I mean, I use every alternative I can. Vapoursynth scripts, libraw-based projects, random GitHub repos, DaVinci…
But there are some features I just can’t get great support for outside of definitely-not-high-seas Lightroom Classic:
Good lens profiles for weird lenses.
Proper HDR PQ/HLG editing and AVIF/JXL export support.
RAW support for newer cameras, like my little R50V
I have yet to try DaVinci’s photo editing mode though. That’s very interesting.
“If I wish for three more wishes, you will grant them with no catches.”
Keep doing this, over and over again, trying different strategies. It’s a way to test and validate genie loopholes (as you will be unable to state that if it’s wrong).
Though if the genie was smart, being “wrong” would be qualified to your own internal knowledge, I suppose. E.g. you can’t knowingly lie.


On a technical level, that makes zero sense.
AI “agents” are basically just fancy prompts with a tool calling harness. They are infinitely replicable, at zero cost, with no intrinsic value; the cost comes from the generic CPU host, and the API calls to GPU servers, databases, or whatever else that are all centralized anyway.
Wanna hear a dirty secret?
“AI” cost is going to zero.
Model capabilities aren’t scaling, but inference efficiency is exploding, thanks to more resource-constrained labs and breakthroughs in papers. The endgame of the current bubble is mediocre but useful tools anyone can host themselves, dirt cheap. Maybe a bit more reliable and refined than what we have now, but about as “intelligent.”
And guess what?
Microsoft can’t profit off that. None of the Tech Bros can.
Point being, this exec is either delusional, or jawboning, so the world doesn’t realize that “AI” is a dumb utility/aid, and they can’t make any profit off it.


Regardless of whatever fraction most of the revenue comes from, they still draw absolutely massive amounts of players.


Or effectively F2P/MTX based ones, even if they have an upfront cost.
And it’s not even counting mobile.
I hear a lot about the resurgance of honest, pay-upfront games, but revenue sure isn’t supporting that.


All the games I see are PC/console. A few happen to be on mobile too, but that shouldn’t exclude them from the list.
TBH mobile revenue probably dwarfs these games, and must have a very different looking chart.


I mean, TES VI could be a rickroll mp4 and still sell millions of copies. There’s a megaton of nostalgia, and gamers are demonstrably… not the smartest shoppers, in aggregate.
Starfield and FO76 are not commercial failures, even if they aren’t hits either.
Point being, BGS is not short on time. I posit they have at least one “freebie” no matter what, or maybe a few more mediocre releases that will still sell big.


Actually this makes perfect sense.
Starfield is… trying to be part Mass Effect with big-budget cutscenes, but it has less charisma than Wrex has in his toe.
I’d argue it’s a bad “Bethesda wandering RPG,” without the quirky, charming side areas Oblivion or even Fallout 76 have.
But it’s an alright No Man’s Sky-like.
You want some crafting? Looting? A vast amount of chill exploration area? Reasonable “I’m in space” fidelity and tasks to tickle your brain? Starfield’s got it in droves. BGS games scratched this NMS kind of “looting exploration sandbox” itch for some, when there was no big-budget alternative back then, and I think Starfield leans into it more.
Hence my hypothesis is that gamers who love No Man’s Sky like Starfield, those who are looking more for “Mass Effect 2” loathe Starfield. And you and @[email protected] seem to be further datapoints supporting my observations.
The problem is Starfield’s expectation for most us internet dwellers was “Skyrim but Mass Effect.” And it’s kind of Bethesda’s fault for setting that expectation instead of leaning into Starfield’s real niche (and wasting cash on what BGS isn’t very good at).


Yep.
Have you tried KCDII? Stuff to hoard/sell is everywhere, albeit a bit more realistically.


But Bethesda aren’t really being punished for it because tons of people are still buying it and might have no idea games like KCDII or even a fixed-up CP2077 exist.


Nope.
Not sure where OP got it from, but it’s an edit of this image: 
Dating back to 2013: https://tineye.com/search/cf7d2b88446844f3df676dddf009f7824c20cabc?tags=&sort=crawl_date&order=asc&page=1
Just not power/cost efficiently on CPU only, is what I meant. CPUs don’t have the compute for batching (running generation requests in parallel). You need an accelerator, like Huawei’s, to be economical.
It’s fine for local inference, of course.