• brsrklf@jlai.lu
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    12 hours ago

    Oh, only a 50% performance hit on very pricy hardware for making automated lighting choices and complete face redesigns that don’t respect the designers’ and artists’ vision?

    What a steal!

    • thingsiplay@lemmy.ml
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      5 hours ago

      I think this is one of the reasons why Nvidia developed this. First it makes it a “unique” feature of Nvidia hardware, where you rely on. And secondly the huge impact in performance, so you are incentivized to buy new and faster Nvidia hardware. I don’t see any other reason why Nvidia would develop this DLSS 5 Ai Slop technology.

      • Echo Dot@feddit.uk
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        3 hours ago

        This feels like motion smoothing on TVs. It’s super unclear why manufacturers put it on since the first thing any sain person does is turn it off. This feels like something similar, I suspect most gamers are just going to turn it off rather than leave it on and buy better hardware especially at the moment.

  • benjirenji@slrpnk.net
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    14 hours ago

    If the point of the tech was to make Jesse Faden look like an old-aged pensioner, then mission accomplished.

    I’m sorry, but if my wife looked like this in her 60s and 70s I’d be very happy.

    She’s supposed to be 35 in the game. The videos in the article didn’t make her look older than 40. The article is hyperbole.

    Also that Skyrim character look bad regardless of DLSS on or off is not a surprise. Fans probably call it a feature. Just shows the tech isn’t magic.

  • wylinka@szmer.info
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    9 hours ago

    Why exactly should I hate it? This doesn’t look that scary to me, I feel like it’s just climbing up from the uncanny valley.

  • CovfefeKills@lemmy.world
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    9 hours ago

    Cool been waiting for this for a decade

    It looks really good too. What was all the hate about exactly?

  • Zarobi@aussie.zone
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    19 hours ago

    While the Skyrim example is more creepy than anything, as it gives all the characters this unnerving, dead-behind-the-eyes look

    I dunno, I think it’s an improvement. Have people really forgotten that Skyrim already had an “unnerving dead behind the eyes look”? It’s an old game. This technology looks better than most “HD texture packs” and model pack mods that many players consider mandatory…

    Before:

    After:

    • Echo Dot@feddit.uk
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      3 hours ago

      I just can’t get over the idea of characters looking like that but at the same time still glitching out in the traditional Skyrim manner.

      You know where their heads get stuck in doors and their neck stretches out as they walk across the room.

      Why has it chosen to preserve of all things skyrim’s weird eye texture?

      • Zarobi@aussie.zone
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        10 hours ago

        You asked for it. Grok, enhance this guy’s ass.

        Tap for spoiler
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  • neatchee@piefed.social
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    20 hours ago

    look, I’m not in favor of ai slop and DLSS 5 used without creators’ consent or input is fucked…

    …but another title for this story could be “unfinished, unreleased product deemed not ready for release” …

    Like, you just slapped an unfinished version onto whatever game they had been tinkering with and then roast them for the uncanny valley effect? That’s some manufactured outrage

    • Jako302@feddit.org
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      11 hours ago

      This tech pops up in the news every now and then and it had this exact problem since the very first iteration. They won’t suddenly fix this now when they couldn’t in the last 8 months.

      • neatchee@piefed.social
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        3 hours ago

        sorry but I’ve worked at enough companies and dealt with enough timetables to say “unreleased is unreleased for a reason”.

    • WolfLink@sh.itjust.works
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      14 hours ago

      The shots of the background already look realistic, and the shots of her face look like a different person

      • dreamkeeper@literature.cafe
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        9 hours ago

        She looks like the same person to me, just in her late 30s or early 40s even though she’s supposed to be 28 in the game.

    • thingsiplay@lemmy.ml
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      18 hours ago

      It takes any personality away and averages out to something that looks like in anything other. And then does not even fit into the art style and world of the rest of the game. Still image are one thing, moving and eventually speaking or making facial expressions together with other characters in a scenery is a different thing.

      This might improve games that were vibed together with Ai in the first place. But not artistic strong and beautiful games crafted by good artists.

    • IamLost@lemmy.world
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      16 hours ago

      Control does look more realistic. It’s not just making everyone into supermodels, but adding imperfections and flaws you see in real people. Whether that’s your preference or not is subjective, but it’s less like an Instagram filter than the last demonstration.