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Joined 3 years ago
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Cake day: June 10th, 2023

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  • loading screen, enter room, loading screen, exit room, loading screen, change area, loading screen, etc etc…

    the problem for me was taking all of that (which I was fine with), and then adding multiple steps of monotonous space travel in the [change area] part.

    It added too much tedium, and also removed one of the best parts of Bethesda RPGs - wandering and exploring between POIs. No enjoying the scenery, navigating the landscape, randomly happening upon easter eggs. Just A to B to C to Z in the most boring way possible.