For some reason as soon as I get to the “end” of the game, I completely lose motivation to play. This happened with DOOM: Eternal, Sekiro, Bloodborne, Paper Mario TTYD, Cassette Beasts, Shovel Knight, Oblivion, Baldur’s Gate, God of War, Mass Effect… Pretty much every game I’ve ever played. It’s like the fun part was the journey, and I’ve seen everything the game has to offer, and I just don’t really enjoy the ending process. Feels like a formality at that point.
Either I have gotten bored long before I reach the final boss, or I beat the game and want more. There is no in-between.
It depends on the game for me, but it’s happened a couple times. Usually with metroidvanias, my favourite part of those games is the exploration/secrets, so if I’m confident there’s nothing left to find I sometimes lose interest. It also depends on my play schedule. Of I finish off a session right before the last boss, and then I have an opportunity to game for a few hours next time, I’m less likely to pick it up again just to finish it off. At that point I’d rather jump into a new game and start getting immersed in a new world.
Terraria is over as soon as I beat the final boss despite having some extra stuff I could do. I’m playing it to fight bosses, I beat boss 1 to upgrade my gear so I can fight boss 2. Once I’ve beaten the final boss, what’s the point in upgrading my gear again?
Cassette Beasts was a game I played to 100% (as I do most creature collectors). I got this game to collect all the creatures, so when I beat the final boss, I played it for another 20 hours to grind out the end-game and obtain the elusive Magikrab.
Skyrim is a game where the entire main quest line is just like any other quest to me, and half the time I play Skyrim I don’t even touch it past the point where it allows dragons to spawn.
So that is to say, it depends on the game, and it also depends on what I’m there to do.
Tf, absolutely not. A good story needs a strong beginning and a strong end. A bad ending can ruin a game for me, and a good one can elevate a mid game to good. Most best boss battles of all time are the final one of the game, including Sekiro which you mentioned. Why on earth would I skip the end?!
Yeah right, I played the last of us for the first time recently and can’t imagine quitting before the end. I guess it depends on whether the game grips you or not. There’s plenty of games I’ve tried for a few hours and given up on.
I distinctly remember playing Twilight Princess, I was hanging around in Castle Town, having done literally everything. There was that weird unfinished fishing journal thing I had neglected, but I had done every sidequest, found every heart piece, I think I’d even beaten RollGoal. and I was like “I guess I’ll go beat the game then.”
There’s a weird dead feeling video games take on in that state.
Yeah, almost without exception. The exceptions being: Spelunky, Diablo 2&3, MGSV.
I’ve fallen into this trap many times. Whenever a game’s final chapter looks to be close, I start doing a lot of side content. Then I get bored of the game altogether and end up never finishing it.
You don’t want it to end.
Kinda. Played Breath of the Wild for hours and hours. Had a whole stack of endgame gear.
But when it came to actually beating Ganon… I dunno. I fell off. Put the game down and didn’t return to it.
On the other end, the final boss of tears of the kingdom was my favorite part.
Same, never finished BOTW. Finished a ton of shrines, explored everywhere and did all four divine beasts, then motivation completely crashed lol.
That battle was super disappointing, so I wouldn’t feel bad about missing it.
Relatable, although I still occasionally come back to BotW the journey was the big part. While for other games like Sekiro in which perfection makes it more thrilling, the repetition sort of makes sense.
I don’t get bored but I am loathe to complete games. It helps with games that have several endings. So like I have done one or two endings of cyberpunk and with elden ring because of new game plus I finished it off knowing I can run around and eventually if I want to go to new games plus. I completed harry potter but have not went to graduation and can roam around.
This just reminded me I need to still finish Cult of the Lamb.
I stopped at the final boss.
Yes… absolutely yes. Sooo many games left unfinished at the very end, and I’m never going back because now I don’t remember how to play. They were fun, I just never ended it because “reasons” that even I don’t understand. On the flip side, it makes actually finishing a game seem magical
My kid lost interest in continuing Spider-Man 2 at some point. When they resumed a few months later they literally just had to walk forward a bit to see the end of the game. So I guess they lost interest right after the final boss.
Yeah. Sometimes when I realize it’s almost over I try to drag it out then lose interest. I almost exclusively play games for the journey.
I’ll always resolve to 100% a game, and then like right after the final boss I go “well… it won’t hurt to start another game while I do the side content”. I never do the side content.









