This what destroyed halo the mastercheif collection.
On one hand, I get it. Some of what made Halo CE a great FPS at the time has basically been reused (and expanded upon) by nearly every FPS since then, so it makes a lot of sense to modernize it to catch up.
On the other hand, it feels funky to grab the original and give it this overhaul. Why not tell a new story if you’re going to make so many changes anyways?
I say this after buying various straightforward remakes, but I think switching things up gives it more justification for existing. The original still exists. Why not use it as a base and change things up?
They claim it’s because they’re using Unreal Engine for the first time and wanted to test the waters by remaking a game they know well. Honestly it just makes them sound even lazier in my book. That and the rumors of massive amounts of generative AI used for development.
So many game sequels started that way, but then were built up into their own games ones they’d proved out the engine.
Sure, and if 343 studios hadn’t burnt so much fan trust with their last two releases people might be willing to go along with that. I think fans are just sick of not getting a good new Halo game and what they’re doing now seems to most fans like just a cash grab.
It’s not like unreal engine is anything new either, they already contract out work so lots of talent to pull from for the actual technical parts.
Oh yeah. I don’t think I even finished 5 and I have not been keeping up. Did I even play 5? Ehh.
You missed nothing if you didn’t. 5 setup a great story, was morphing into a great galaxy spanning adventure finally ready to move on from covenant vs humans. And then they ignored it all for Infinite which felt more like a DLC for an unreleased game.
I thought 5 was dumb. No! 4. 4 was dumb. 4 was the one where they said “uhh uhh covenant splinter faction, sanghelli are scary again”, right?
I was so disappointed by the weapons too. They completely flattened all the interesting differences between factions, quite a feat when adding a whole third set of them.
Except of course for the rocket launcher that shoots rockets that explode into rockets. That was neat.
Aka “Claude rewrite this in unreal engine”
That will be $34billion in tokens, you’re welcome.
Except, let’s not forget, the original source code is lost and this would be, at best, based on an already flawed and inferior pc port
They’ve been doing a bad job of writing new stories. Fumbled it already with 4, 5, and Infinite. Maybe put enough time after Infinite for people to not groan as much as before about the next antagonist pivot
id imagine remaking something with an established story line is easier to do for an outsourced team.
keep in mind, none of the multiplayer stuff is being remade, a multiplayer game is being made by halo studios themselves. whatever this team isnthats doing the outsourced work is solely working on modernizing the campaigns. its be extremely silly to rerelease the multiplayer modes with them and splinter the playerbase lobbies
because that requires more money. why bother when you can just polish an old game and resell for the same price?
That’s a horrible title for a halo game. Sheesh…
I assume that it’s intended to be a nod to the original game’s full title, Halo: Combat Evolved. But “combat” is an uncountable/mass noun:
https://en.wiktionary.org/wiki/combat
combat (countable and uncountable, plural combats)
And “campaign” is a countable noun:
https://en.wiktionary.org/wiki/campaign
campaign (plural campaigns)
So I guess it’s grammatically incorrect without an article before “campaign”.
With this modern Microsoft corporate led Xbox all you need to do is think of the shittiest way to do something for even shittier reasons and in the end you won’t be far off.
Since before the OG Xbox there was an internal struggle between the game focused leadership and corporate Microsoft. In the end all the game focused people left. Leaving the corporate vultures left to drag the whole Xbox brand into the ground. They will continue to until there is nothing left
As Bungie demonstrates: you can take the studio out of the Microsoft management that makes passionate employees quit, but you can’t take the Microsoft management that makes passionate employees quit out of the studio.
You either die as a Looking Glass Studios or live long enough to become an EA …
This is old news, we already knew the Remake is made by Virtuos and with major changes in a lot of aspect. Halo Studios in mainly working on the new game right now.










