For example, both Final Fantasy XVI & STALKER 2 take up 152GB & 165GB on my 2TB external SSD. I mean, why are steam games HUGE as f*ck regarding their file sizes lately? Don’t even mention CoD (200GB?!), even with the fastest internet connection: you can’t bypass patience as these things take up time. For me, it took me about 2 days to finish (pause & resume download). I’ve finished installing KCD II (Royal Edition) and that was 85GB (took up 8-12 hours with fast internet, I was binge watching a TV show on Prime Video the entire time).

  • ChromaticMan@lemmy.world
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    4 hours ago

    Storage and computing power was pretty cheap until recently, so it’s just “wasted” time and money to optimize games. I think in the coming years games will be optimized more since everything is becoming so expensive.

    • MasterBlaster@lemmy.world
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      1 hour ago

      Back in the nineties, I advocated for “build on the most powerful system, test and improve on the least”.

      I think it’s still relevant.

      The idea of course is as developers, we need the best equipment to make the work bearable and more efficient, but the users rarely have that luxury. Make it work well on the least powerful reasonably representative equipment.

      It’s easy to think your work is done on the dev box, but have a disaster in the real world.

      • givesomefucks@lemmy.world
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        3 hours ago

        Bruh it’s literally how tech advances…

        When resources (compute power) is cheap, there’s huge leaps in tech. When resources are scarce, the fat gets trimmed.

        It’s not optimism, it’s pattern recognition.