Rockstar said GTA 6 costs $79.99 across PlayStation 5 and Xbox Series X and S, confirming a $10 jump from the standard $70 we’ve seen this generation. The Ultimate Edition, meanwhile, is $20 more, priced $99.99.
GTA 6 physical copies do not include a disc, Rockstar has confirmed. They’re just a code in a box



Hahaha
I get it, but…it’s gonna be a banger. Rockstar may be a terrible place to work, but they make good games. GTAV and RDR2 are among my favorite game experiences.
I just wish it were releasing for PC at the same time.
Oh that was NEVER going to happen. They found out with GTA V and RDR2 that they can triple dip on sales at full price by staggering releases and upgrades. Rockstar will never release everything at the same time again.
Not to be pedantic, but Rockstar have always staggered their PC ports all the way back to GTA III. Their strategy is literally 25+ years old at this point and I don’t see it changing.
Never say never. The console landscape has changed dramatically since both of those games came out. PC took a lot of market share, and the console install base at the time of GTA V’s release was way higher than it is now.
Rockstar only loses money by releasing both at the same time. PC-only gamers will wait to get it on PC, but the gamers that also have consoles and don’t want to wait will buy it on console, and then buy it again on PC when that releases in roughly a year (just like GTA V and RDR2). It was never launching on PC at the same time as consoles, the chances of that were 0% after Rockstar saw the multiple millions of dollars in extra sales they got thanks to those staggered releases.
The chances get significantly higher when the console player base is smaller and trending down. Investors want to see the biggest entertainment launch in history every time, which is doable when you’re reaching a larger addressable market. The other headwind they’re facing right now is that people on the fence for a PS5 are maybe less inclined to buy one just for GTA now that it’s gotten significant price hikes. Someone impatient who may have been willing to double dip is probably less so.
GTA6 is still going to do gangbusters with exactly this strategy, but the market is changing, and it could affect how things play out in the future.
never… they will never…
used to make good games…
now they make stores and money pits with graphics and mechanics slapped on top.
stop defending these companies who have already proven to not give two fucks about you and want to extort more and more from you.
grow a pair of balls FFS… actually stand up for what’s right and stop caving to your simple mind of, oh but it’s kinda fun
This has some serious “GAMERS RISE UP!!!” energy. It’s a video game, and people on Lemmy need to calm the hell down. Buying games was never about “actually standing up for what’s right”. Get off the high horse.
Their last game was Red Dead Redemption 2 and it was critically acclaimed and loved. I don’t personally care about GTA 6 but I can see why people would be excited for their next game.
The last two new games they made were, if I am correct, GTAV and RDR2. The two games I mentioned as having loved. What “used to”?
Where was I defending anyone? I said I expect the game will be good because the last two they made I loved.
They haven’t gotten a dime from me for anything except game releases, so if you’re trying to complain about GTA Online or Red Dead Online…that ain’t me. As far as I’m concerned, they made products I liked that I paid for. And my guess is the next one will also be something I like.
I don’t think falling in line and following your feelings on this topic would be me growing a pair of balls…
RDR2 was art. That game made me cry. It told a beautiful, tragic story any told it incredibly well. “It’s kinda fun” is hilariously reductive.
But even if it were only kinda fun, it’s a video game. That’s the whole point, right? It’s supposed to be entertaining. It being a piece of art is just the cherry on top.
I didn’t care for RDR2. Too much interactive movie. The endgame was fun but even then there’s goddamn cut scenes for basically every major side quest as well. The main story was so fucking tedious, as there were sections where you had legitimately 50% cut scenes. So that means when you want to pick it up for an hour, you spend 15 minutes doing inventory management shit, 20 minutes of cut scenes, and 20 minutes of actual gameplay. If felt almost impossible to play if you didn’t have 3+ hour chunks to dedicate to it.
I’m sorry, but I’ll die on this mountain - game stories are just never very good. They feel special because you’re a participant, but they’d be be c tier made for TV movies without that context. Tons of games used to tell stories within the gameplay just fine. I think resorting to lengthy cut scenes to move the narrative is honestly just lazy.