

It’s not just stutters but also just general poor performance in the open world, such that I get about half the frame rate I would expect to see on high settings without frame gen. I wouldn’t be surprised if the optimizations here are like what happened with Assassin’s Creed: Unity where there was a bunch of detail that got sanded off of the world map in places that a player should never actually see it anyway.
I don’t consider it so much as the combat should be better or the writing should be good, but the fact that it’s just a very different style of game altogether. There will be nothing like the character sheet from the first game in this new one, I’ll wager, nor the RPG mechanics that go along with that. Making that kind of game is even further outside the wheelhouse of the developer making this new one, so it would be an even taller order. It’s not often that a sequel to a game changes genre or subgenre, but it’s not usually a welcome change. There was only one game in the Zelda series like Zelda II, after all.