

Okay, but you filled in the blanks with a whole lot of your imagination instead of correctly coming to the conclusion that they used the language they did to indicate that multiplayer won’t be releasing in this SKU, at least at first.


Okay, but you filled in the blanks with a whole lot of your imagination instead of correctly coming to the conclusion that they used the language they did to indicate that multiplayer won’t be releasing in this SKU, at least at first.


Those are some great examples of old games that are real lookers, but quite frankly, I’m on a 5-year-old machine, and there are only a few of the latest games that have made it break a sweat. It runs most of the cutting edge games at high settings, high frame rates, and 1440p.


GTA 6 is going to be $80, digital only, with single player locked behind a $100 price tag
Single player is $80. A bunch of extra in-game trinkets are locked behind the $20 upsell.


Console players spend a whole lot more in GTA Online than PC players do. Probably because PC players mod more.


It’s guns, cars, and cosmetics, of which there will be plenty in $80 version. The one part that’s hard to evaluate is that the larger edition has more “businesses”. An educated guess is that it’s the real estate minigame from Vice City, and there are a few properties that are only in the more expensive edition, but that’s only a guess. It doesn’t sound like whole storylines are locked off.


For GTA5, the single player works on Linux even though their anti cheat prevents playing the multiplayer.


From the FAQ on the PlayStation store page:
Q: Does Grand Theft Auto VI have any multiplayer modes or features?
A: Grand Theft Auto VI is a single-player experience.
Meaning that on its release date, there will be no multiplayer. We all know the mulitplayer is coming, whether it’s added later (like it was to GTA5 or RDR2) or if it’s a separate item in the store. Taking an educated guess, it’s probably just going to be added on, so that it can leverage the same game installation.


Oh, I went with John Auto because whenever there’s a Street Fighter trailer with the generic create-a-fighter for World Tour mode, people call that guy John Street Fighter. We definitely haven’t seen create-a-characters up to this point.


Since at least GTA4, Rockstar has nearly cornered the market on crime stories like you’d find in Quentin Tarantino, Martin Scorcese, Guy Ritchie, or Michael Mann movies. The appeal is playing out an action game that would feel like one of those crime stories.


I very strongly believe the wording is just there to let you know that GTA Online won’t be available at launch, much like with RDR2 and GTAV. I’m actually surprised so many people are reading it any other way.


There’s a big difference between “this cut-scene shows something cooler than what I can do when I’m in control” and “extrapolating the word ‘experience’ out to mean that anything single player is going to be half-assed”.


The chances get significantly higher when the console player base is smaller and trending down. Investors want to see the biggest entertainment launch in history every time, which is doable when you’re reaching a larger addressable market. The other headwind they’re facing right now is that people on the fence for a PS5 are maybe less inclined to buy one just for GTA now that it’s gotten significant price hikes. Someone impatient who may have been willing to double dip is probably less so.
GTA6 is still going to do gangbusters with exactly this strategy, but the market is changing, and it could affect how things play out in the future.


I think canonically his name ended up being Claude? But no, I mean the way GTA Online does its missions is that every NPC will talk to you, but your character is silent. And no create-a-character system outputs characters that look as good as the protagonists of GTA 6, where they have human actors as the reference models and performance capture.


Sure, but we know exactly who the protagonists are. It’s the Bonnie and Clyde dynamic. It’s a single player campaign. This isn’t a guess; we know this. Even if they hadn’t said this publicly, we knew this from leaks from years ago.


Never say never. The console landscape has changed dramatically since both of those games came out. PC took a lot of market share, and the console install base at the time of GTA V’s release was way higher than it is now.


Plenty of folks in their right mind are buying AAA games at launch. Being in the zeitgeist, and talking with other folks when they also experienced the same creative work, has value. It’s the same reason folks see movies in the theater instead of waiting for streaming or a boxed release.


I see no reason to believe that the “single player experience” is anything other the campaign you’d expect out of a new Grand Theft Auto.


Where are you getting that it’s an offshoot of the mulitplayer? We’ve seen the cinematic trailers and such by now. There are written characters, and you’re not just playing as the create-a-character “John Auto”. I think they’re just saying it’s a single player experience so that people looking for GTA Online know that it won’t be there at launch.


Contrary to what the industry is hoping, this will not allow other games to sell at $80. Customers are already having a hard time justifying $70.
Are you aware that there’s a subscription available for GTA Online 1 right now, by the same name, and it isn’t required for access? There’s no reason to believe they’re going to lock access behind a subscription; it’s become very unpopular, as they find they make more money without that barrier.