

With digital platforms like Steam allowing games to continue selling for years following launch, accumulated revenue from catalogue titles has become one of Capcom’s crucial sources of profit, and has indirectly enabled Capcom to invest in rebooting previously dormant IPs.
It doesn’t hurt that their games typically aren’t a million hours long either. Before Village came out, I could play through Resident Evil 1-7 in a couple of months without rushing.


















I keep thinking, “This will be the year for Super Street Fighter 6”, and then it doesn’t happen. I guess that makes sense, since the game remains incredibly popular. And is maybe even more popular now than it was when I played? People love throw loops, I suppose.