It’s sold through the European DRM-free-only store GOG and it’s by Yacht Club Games, the makers of Shovel Knight. I put it on the wishlist for now.
The soundtrack is Pay What You Want starting from $0 through Jake Kaufman’s Bandcamp page. It won’t appear in your GOG library unlike the Soundtrack Edition, but that’s OK if you get the music free or support him.
You put in the same link to Bandcamp twice. Here’s the link to their GOG page
First time hearing about this game, I love shovel Knight and all the spin offs. I’ll get this immediately!
This was the last kickstarter I backed a while ago, before swearing I won’t do it anymore (way too much stuff I backed under-delivered in some way).
I was not too worried about that one because Shovel Knight was so great and the new parts kept delivering (especially Specter of Torment). It was a long wait, but it was worth it. They really know how to make a fun game.
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I’ve played around 7 hours since release, it’s really good! It’s literally Castlevania x Zelda, taking so much inspiration from both for its mechanics and themes. The art and music is just chef’s kiss. Everything about the game is full of charm.
Fair warning though, the game is pretty tough. Not “NES Castlevania” levels of hard, but you will die a lot. The game has a ton of modifiers that can make the game easier if you need them though. In fact, it has a ton of modifiers that can even make the game harder for challenge runs or wackier modifiers for future playthroughs. So cool. I’ll definitely be playing through again once I’m done with it.
The beginning is especially tough, when you don’t have a ton of options yet and every mistake is punished quite harshly.
The Castlevania inspiration is definitely there in the fact that Mina is kind of slow, her weapons have very constrained damage areas (while some enemies have very annoying move patterns) and every miscalculated attack or jump locks you into a dangerous move. Dodging in general is not easy.
Once you get used to it, it’s great though. After a first game in which I died and lost exp way too many times, I just tried restarting from the beginning. I almost breezed through the parts that gave me so much trouble, didn’t drop any bone for a while and levelled up a lot before reaching the same point.
I think people give Metacritic too much credit. Better look at OpenCritic in my opinion, where Mina The Hollower and Schrödinger’s Call are the highest rated games of the year with a score of 93. One of the issues of Metacritic is, that it weights certain sources higher than others. And OpenCritic includes sources that Metacritic would not want to have.
https://opencritic.com/game/19213/mina-the-hollower and https://opencritic.com/game/20596/schr-dingers-call
Didn’t this game come out like 39 hours ago?
Reviewers get early copies so that there’s a review score available in time for people to buy it.





