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Joined 2 years ago
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Cake day: October 6th, 2023

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  • I think you’re both right. What’s really important is the lives at stake, and only the software can really meaningfully improve, but the incentives aren’t there right now to make those improvements happen.

    One thing to consider though, is the incentives can always be tweaked. Maybe the robo taxi company barely blinks at a $100,000 fine, they chuckle about a $1 million fine, do they still laugh about a $50 million fine? They may really start to sweat over a $200 million fine. And hey, I can think of larger numbers, we can always provide them a better incentive (while financing the state).




  • Do you know how to rebuild your car’s engine?

    Do you know how to remediate black mold spreading on the walls of a houseboat?

    Do you know how to compile Linux to run on some custom arm hardware?

    Do you know how to repair or rebuild a crumbling stone retaining wall?

    There’s a good chance you may not know how to accomplish all of those tasks. There’s also a very good chance you may not care about knowing how to accomplish all of those tasks, as some of them may not be relevant to you. This is ok.

    Finally, I know you’re posting on the Internet, but you don’t have to be an asshole, that’s a choice.







  • I bought it a while back on a friend’s recommendation. I should actually play it again solo, but at the time, I totally hated it; I just couldn’t connect with it. It was way too dark, hard to see what was even going on. And I couldn’t care less about the character I was playing or the gameplay mechanics. To me, it was just a fantasy reimagining of left4dead, but without the fun characters, with unintuitive level design, and just generally feeling kind of sloppy.

    I might be being unfair, it’s been a long time since I played it.



  • Hey, if I’ve offended you, I do apologize for that, it truly wasn’t my goal. But I do strongly disagree (which is allowed).

    And I think it’s pretty obvious that microtransactions could never, ever, possibly be more lucrative for Valve than selling games. It’s just a numbers thing. I mean, dlc can sometimes make more money than game sales for some titles, that’s a fact. But Valve has what, a dozen games that they could potentially sell dlc for? That’s a pretty hard limit. Whereas they also make money on every title sold in the store, and there are currently over 10,000 titles available from the steam store. That’s just like, a lot more than a dozen…