Valve has quietly uploaded a Steam Controller unboxing video to the Steam platform. However, the video is currently unavailable for viewing, as attempting to play it results in a "This video has not been processed for streaming" message. This occurred late last night when one of the Valve watchers n...
I felt like replacing one of the two sticks with a trackpad just ended up being the worst of both worlds. You don’t get the accuracy of using a mouse and you don’t get any of the design benefits of having twin sticks. The vast majority of controller supported games are designed with twin sticks in mind. Crimson Desert is a great example from recent memory because I can’t imagine doing circular motions on the right trackpad, which is what you need to do for one skill and the fishing minigame. My thumbs are too lazy for that. But with a stick that’s easy enough to do. Overall fighting games are harder, flying games are harder, twin-stick shooters are almost impossible. Any game that requires some stick-like movements from the right stick instantly get harder to play.
I’m not hating on the Steam Controller, there were quite a lot of innovations I would’ve loved with twin stick controller. The return of the twin sticks is the main reason I’m excited for the controller. I’m also happy with the Dpad coming back because I always felt that was also somewhat clunky on the first controller. Overall I think this one might end up being GOATed.
I have extras (used, good shape) if you’re serious and want to discuss in DMs.
Not a scam, I just bought 4 when they unloaded the old stock cheap and would entertain giving you one.
I have it. The original Steam Controller is not really a good controller in my opinion. It has huge flaws, such as holding it for longer period of time starts hurting my hands, the missing dpad and missing second stick, and the weird sound it makes when using the touchpads.
Mostly yes, but it wasn’t flawless. Those trackpads are quite loud (compared to the Deck), the ABXY buttons are a bit too small and awkwardly placed, and there are just many times that I want a second thumbstick. Also it lacks touch-to-engage for the gyro but that’s a newer invention.
I think the most impressive innovation came from pairing it with Steam Input. That system is still wildly underappreciated; it’s what lets you turn the trackpads into things like custom radial menus.
Oh, maybe they added it later! Pretty cool if so. It just means you can tilt the controller without affecting the gyro until your thumbs are on the pads or joysticks. It’s configurable on the Deck.
I still hold firm that the first steam controller is GOATed and it only failed because the world wasn’t ready for it yet.
I agree, although I believe it was:
60% society not ready for the awesome
40% people with small hands
It also failed because they had to stop producing it due to some patent troll.
This. Fuck SCUF and their owners Corsair
Back buttons are an obvious modification kf previous designs; they aren’t patentable.
I felt like replacing one of the two sticks with a trackpad just ended up being the worst of both worlds. You don’t get the accuracy of using a mouse and you don’t get any of the design benefits of having twin sticks. The vast majority of controller supported games are designed with twin sticks in mind. Crimson Desert is a great example from recent memory because I can’t imagine doing circular motions on the right trackpad, which is what you need to do for one skill and the fishing minigame. My thumbs are too lazy for that. But with a stick that’s easy enough to do. Overall fighting games are harder, flying games are harder, twin-stick shooters are almost impossible. Any game that requires some stick-like movements from the right stick instantly get harder to play.
I’m not hating on the Steam Controller, there were quite a lot of innovations I would’ve loved with twin stick controller. The return of the twin sticks is the main reason I’m excited for the controller. I’m also happy with the Dpad coming back because I always felt that was also somewhat clunky on the first controller. Overall I think this one might end up being GOATed.
I still have mine and I agree. Though I do like the changes on this new one to more mirror the steamdeck.
I wish I could get an original one, but the new one being in line with the deck is great because the deck is ergonomic as duck!
Why can’t you get an original one?
Valve got sued by a patent troll over the back buttons.
Fuck SCUF and Corsair
I have extras (used, good shape) if you’re serious and want to discuss in DMs. Not a scam, I just bought 4 when they unloaded the old stock cheap and would entertain giving you one.
I have it. The original Steam Controller is not really a good controller in my opinion. It has huge flaws, such as holding it for longer period of time starts hurting my hands, the missing dpad and missing second stick, and the weird sound it makes when using the touchpads.
Mostly yes, but it wasn’t flawless. Those trackpads are quite loud (compared to the Deck), the ABXY buttons are a bit too small and awkwardly placed, and there are just many times that I want a second thumbstick. Also it lacks touch-to-engage for the gyro but that’s a newer invention.
I think the most impressive innovation came from pairing it with Steam Input. That system is still wildly underappreciated; it’s what lets you turn the trackpads into things like custom radial menus.
I like the loud
There was touch-to-engage with the gyros tied to the touchpads, I still use it today. Unless I’m not understanding what that means.
Oh, maybe they added it later! Pretty cool if so. It just means you can tilt the controller without affecting the gyro until your thumbs are on the pads or joysticks. It’s configurable on the Deck.
Fully and entirely correct.
I use mine every day. Also, it never failed.
What do you use it for? The only game I found that worked really well was Metroid Prime (after a ton of tweaking)
Every controller game, and select mouse ones. It’s especially good at FPS games over a normal controller thanks to it’s gyro.
Ooo. You can use the tilt to aim? That sounds amazing.
The thing that killed it for me is that the touch pads were just terrible as replacements for the dpad and right analog stick
no