I saw this and immediately wishlisted it. It’s got quite a timeless quality to it. I’m happy to see this and things like cuphead were so well received.
Great execution of an idea
Sadly it has the same problem as cuphead for me: I really really REALLY hate the old Disney animation style on a visceral level
Fair but cuphead isn’t really old Disney its more like loonytoons
Disney is pretty well known for popularizing the rubber hose style animation that cup head uses as it’s inspiration. While Looney toons was around the same time period and had some elements, I don’t think it’s considered rubber hose style.
Oh ok that makes sense I was unfamiliar with rubberhose, however based on how its described in the Wikipedia article, cuphead doesn’t entirely follow that animation style since characters like king dice have clearly defined elbows
The fuck!? I thought this was a point and click game, or at best a turn-based combat game. It’s a boomer shooter!?
SOLD!!
Funny thing is, I knew a long time ago it was a boomer shooter. I was miffed that it boiled down “detective work” to gunning down whole rooms of people.
But, on a second look, I’m surprised to see there’s a lot of genuine worldbuilding, exploration, and conversations to go into the mystery! Sure, gunning down hordes is still used as the central play, but I like when it’s not overly reductive.
Thanks for your comment, I was about to scroll past but a shooter in this style is interesting for me!
The style is a huge red flag for me… I don’t think “woah cool rubber hose animation” I think “oh, another hyper-styled game with no actual game”. Negative reviews confirmed this fear.
This is why you don’t deserve nice things
The reviews are overwhelmingly positive. Out of nearly 2,000 reviews less than 100 are negative at all.
And?
The negative reviews confirmed my fears, it’s a shallow game covered in style.
Get comfortable with people not liking everything you automatically like, that’s how preferences work.
Ahh so you’re just looking for things that confirm your superficial opinion and not look beyond that.
Yes, because apparently you lack any form of ability to think and/or comprehend what you read.
As I’ve said right from the start of my comment chain, I want games that have gameplay, I do not look to style.
I don’t know why you’re having such trouble handling this. Get a grip.
This game has both gameplay and style. The high amounts of positive reviews prove, definitively, that it has both gameplay and style.
What you have done is cherry picking, a logical fallacy.
Now, if you don’t like the style or the kind of first person shooter game this is, well… Those are subjective matters. But you’re not talking in subjective terms; you’re saying there is no, or a lack of, gameplay. And that is simply put objectively wrong.
it’s a shallow game covered in style.
That’s not a preference, and there doesn’t appear to be any evidence that it’s even true. I don’t like or dislike the game, you’ve just made a determination about the game based on literally nothing while all available evidence we do have (the reviews) indicate the opposite.
I read the reviews which confirmed that it’s a stylish game with not a lot of skill or deep mechanics. Learn to read.
I read the reviews too, 95% of which indicate the opposite. Perhaps you should learn to read.
Style > “Realistic Graphics” If you’re judging a game on just graphical style you’re going to think a lot of gems are shit.
Learn to read.
Learn to not be a jerk and base a review on 72 reviews as of time checking right now.
Any game that innovates with gameplay/art style is an instant buy for me. Unfortunately I won’t be able to play it immediately as I’m a bit busy but I hope to give it a try soon.
By all respect without hating on it (love the game as it is), there is not much innovation in art style or gameplay here. From what I read in reviews the gameplay is oldschool standard shooter mechanics (which is good news to me!) and the art style is old and known, also used by other games before. What makes this game so special is how well it is executed and brought it into one coherent game.
I’ve been playing for about 45 minutes so far and it has met my expectations for sure. First game I’ve bought on day 1 in a long time. Reasonable price + original idea + good features + reasonable requirements are such a rarity nowadays except in indie titles. This game plays at 60 fps on medium (good graphics and rarely dipping below 53 fps) on my Steam Deck. It’s fluid and flows great. I am enjoying the gameplay a lot. Feels like a classic shooter on the level of classic Bioshock and Doom with a great art style and atmosphere.
So cool. All the animations must have been so much work. Wishlisted!
Another one that might interest you, then.
what kind of rating is “everyone 10+”? if it’s 10+ it ain’t everyone.
“Everyone that is 10 or more”
What’s the issue here?
what else was it going to be, only people with blue eyes who are 10 or more? yeah duh, whatever qualifier you put after “everyone” just limits the population to that qualifier, so why say “everyone” at all? having a giant E for everyone with a tiny 10+ is misleading, but also stupid and pointless. just put a 10+ sign.
You would love PEGI:

why isn’t there a rating that says
#E
EVERYONE
^(above 18, there’s some fucked up shit in this)
That game could trigger some childhood trauma.
I’d prefer it if the 3D environments were at least slightly stylized and didn’t look like default marketplace assets with a black and white filter over them.
I assume its on purpose, to make the characters standout more. I get the feeling of old films where live performance was mixed with animated cartoon. So the contrast might be a design choice. I personally do not get the feeling of “default marketplace asset”-flips.
Eh, maybe asset flips is too harsh, but I do think the texture work on the environment meshes just don’t match the 2D characters. It’s kind of like placing 16bit character sprites next to 8bit character sprites; you can tell one is way more detailed than the other. That’s how the environment looks to me; it’s not following similar style guidelines as the characters.
Art style looks cool.
Requires Windows. My computer can’t run that (by choice, also by design — it’s a Mac). So that’s a red flag I can’t ignore.
Anyway, it feels like this game has been coming for years. It doesn’t help that it looks somewhat similar to that other retro cartoon bullet hell game I can’t recall the name of right now. That game doesn’t interest me though; this one tentatively does if it has an easy mode or the difficulty is fair.
Having a lot of success on modern mac games with Sikarugir and wine. Might be worth a shot.
Wait, what? The game is Steam Deck verified. How does it require Windows?
Because Steam only uses proton on Linux AFAIK, and the guy said he’s running Mac, so it it’s not native it’s not available to him.
I think that calling it a redflag is a little out there when you buy a mac. Who buys a mac expecting to game on it? That’s like complaining about games on steam not working on Linux in 2012.
You’d be surprised at how many games run on Mac natively. RE2 Remake on a MacBook Air is surprisingly good.
That being said you can’t expect every indie game to run natively in every OS.
It is a red flag for them. Just like how before proton lots of us said “No tux, no bucks”, just because it’s not a red flag to you does not negate their opinion of it.
A red flag is an indicator that something is wrong. It’s not a deal breaker, though red flags can also be those. These are different concepts with some overlap. A red flag in this case would be the developer stating they don’t care about non-windows systems.
True gamers make do with a single mouse button. Mac is the ultimate platform.
Steam really doesn’t have compatibility options on Windows or Mac? That’s kind of silly
Windows doesn’t usually need them as most games are native, and Mac doesn’t do Vulkan (in their immense wisdom Apple decided to invent Metal instead) so it can’t use dxvx. Valve could still have wine there which would work most of the time, but it might be a lot of support for a janky experience at beat.
Yeah, but it would still be nice to have the option, even if it was buried in the settings somewhere. Proton on Linux works great for old games that often don’t seem to work on Windows.
I can run Steam Deck verified games on my Mac? How? (I don’t think I can, I think you just missed that I have a Mac, not a Steam Deck.)
I didn’t look for Steam Deck verification, I just looked at the OS flags above the price. They have them for Windows, Mac, and Linux.
Apologies; didn’t read that far when I saw it. But to be fair, your exact quote was “Requires Windows”, not “Requires Windows or Linux”. You’re sort of the odd one out on macs.
The game requires windows, just because you’re able to make Linux run it doesn’t mean the game supports it.
Cuphead
Yes, that’s the one. I love the look of both games, but I recognize that Cuphead is beyond my play ability. Gorgeous game though!
Art style is amazing and extremely well-executed, but yeah, the gameplay sadly never did anything for me. Also there was something about the sound design and especially the story that just…didn’t click for me. There just wasn’t much fun for joy in it.









