It only applies to Steam product keys though, so developers cannot sell cheap Steam keys on other platforms while still taking advantage of Steam’s services.
Which isn’t accurate and is more nuanced involving Steam keys like another user said. For instance, Prey is on sale for $6 on the PlayStation store but still $30 on Steam.
It only applies to Steam product keys though, so developers cannot sell cheap Steam keys on other platforms while still taking advantage of Steam’s services.
I believe the problem is that it isn’t just Steam keys. There’s apparently emails from Valve employees that state that it’s all versions of the game, and that seems to be the real crux here. And if that’s true it’s pretty shitty, and they might actually lose this.
Do you have a source for that? All I can find on their Steamworks site is the rules on Steam keys being restricted, not other versions. Maybe I missed that email part in the news.
It only applies to steam keys though. Like if you want to sell on other storefronts (like Epic) for cheaper, it’s perfectly fine. You simply can’t sell steam keys on other storefronts for cheaper. It’s not really “price fixing” as much as it is “Steam ensuring their servers aren’t used to download the game unless the dev has properly paid them for the key”…
Like imagine a company wants to sell more copies of their game. So they set up their own site to sell directly to consumers, and it’s cheaper than buying on Steam. This is totally fine. Consumers can still choose to add the standalone version as a non-Steam game to be able to launch it via Steam.
It’s only a breach of contract if they start offering steam keys for that same (cheaper) price, which allows the game to be downloaded via Steam, includes achievement integrations, includes Steam’s friend list “join game” multiplayer, includes Steam Deck/Steam Machine optimizations, etc… If they want all of those nice Steam integrations, they need an official Steam key. And that Steam key can’t be sold cheaper than on Steam’s official store.
ah yes, they are price fixing by saying devs can’t set the price on steam (which the devs control) higher than the price on other platforms (which the devs also control)
That’s not true, it only applies if you’re selling a steam key. Devs are free to set the price on any platform they want, want proof? Check out the currently free game on epic which has never been free on Steam.
Steam provides developers with infinite steam keys that they can sell outside of steam for 100% profit, however those keys cannot be sold at a lesser price than what it’s sold on steam. Which honestly sounds like common sense.
That itself is false too with a quick look at isthereanydeals showing lot of steam games being sold cheaper outside of the steam store.
Even the Steam key guidelines don’t explicitly state that steam keys can’t be sold cheaper.
It’s OK to run a discount for Steam Keys on different stores at different times as long as you plan to give a comparable offer to Steam customers within a reasonable amount of time.
Key word being comparable which is why if you are a user of isthereanydeals or /r/gamedeals you’ve likely gotten most of your steam games from outside the official Steam store.
I think some people just assume Steam sales must be the cheapest and don’t look beyond it.
I am puzzled why people believe Steam keys can’t be sold cheaper outside Steam unless they never looked outside the Steam store.
This is one example of a game that isnt too old is Silent Hill F.
Sure, but that’s more about Valve not pursuing violations than anything else (in other comment I also mentioned how they turn a blind eye to Humble Bundle as well). But legally they could go after silent hill f and demand it be sold for a similar value to $31.49 since some time has passed and stem users have not been offered a comparable offer. I think what’s in the clause they make people sign is more important than whether they enforce it or not, because if it was about price parity with other stores then it would be abusive (even if they didn’t enforced it always), but if it is about selling something they provide then it’s not abusive even if they do enforced it always.
They are being accused of price fixing with the whole “can’t sell games for cheaper on other store fronts compared to the steam listing” thing
[email protected] explains it better below:
Which isn’t accurate and is more nuanced involving Steam keys like another user said. For instance, Prey is on sale for $6 on the PlayStation store but still $30 on Steam.
That’s because they can’t intimidate Bethesda with an email.
Oh well that’s totally fair, honestly.
It locks out real competitive pricing.
It only applies to Steam product keys though, so developers cannot sell cheap Steam keys on other platforms while still taking advantage of Steam’s services.
I believe the problem is that it isn’t just Steam keys. There’s apparently emails from Valve employees that state that it’s all versions of the game, and that seems to be the real crux here. And if that’s true it’s pretty shitty, and they might actually lose this.
Do you have a source for that? All I can find on their Steamworks site is the rules on Steam keys being restricted, not other versions. Maybe I missed that email part in the news.
Yes this is a more apt description, sorry, this whole thing has been stupid tbh.
It only applies to steam keys though. Like if you want to sell on other storefronts (like Epic) for cheaper, it’s perfectly fine. You simply can’t sell steam keys on other storefronts for cheaper. It’s not really “price fixing” as much as it is “Steam ensuring their servers aren’t used to download the game unless the dev has properly paid them for the key”…
Like imagine a company wants to sell more copies of their game. So they set up their own site to sell directly to consumers, and it’s cheaper than buying on Steam. This is totally fine. Consumers can still choose to add the standalone version as a non-Steam game to be able to launch it via Steam.
It’s only a breach of contract if they start offering steam keys for that same (cheaper) price, which allows the game to be downloaded via Steam, includes achievement integrations, includes Steam’s friend list “join game” multiplayer, includes Steam Deck/Steam Machine optimizations, etc… If they want all of those nice Steam integrations, they need an official Steam key. And that Steam key can’t be sold cheaper than on Steam’s official store.
How does it do that?
I’m pretty sure that Amazon also says that you can’t sell things on Amazon for more than you sell the same item elsewhere.
I’ve certainly seen a video claiming that.
ah yes, they are price fixing by saying devs can’t set the price on steam (which the devs control) higher than the price on other platforms (which the devs also control)
That’s not true, it only applies if you’re selling a steam key. Devs are free to set the price on any platform they want, want proof? Check out the currently free game on epic which has never been free on Steam.
Steam provides developers with infinite steam keys that they can sell outside of steam for 100% profit, however those keys cannot be sold at a lesser price than what it’s sold on steam. Which honestly sounds like common sense.
That itself is false too with a quick look at isthereanydeals showing lot of steam games being sold cheaper outside of the steam store.
Even the Steam key guidelines don’t explicitly state that steam keys can’t be sold cheaper.
https://partner.steamgames.com/doc/features/keys
Key word being comparable which is why if you are a user of isthereanydeals or /r/gamedeals you’ve likely gotten most of your steam games from outside the official Steam store.
I think some people just assume Steam sales must be the cheapest and don’t look beyond it.
I am puzzled why people believe Steam keys can’t be sold cheaper outside Steam unless they never looked outside the Steam store.
This is one example of a game that isnt too old is Silent Hill F.
https://isthereanydeal.com/game/silent-hill-f/info/
Historical low is $31.49 from Fanatical and Steam low is $41.99
Sure, but that’s more about Valve not pursuing violations than anything else (in other comment I also mentioned how they turn a blind eye to Humble Bundle as well). But legally they could go after silent hill f and demand it be sold for a similar value to $31.49 since some time has passed and stem users have not been offered a comparable offer. I think what’s in the clause they make people sign is more important than whether they enforce it or not, because if it was about price parity with other stores then it would be abusive (even if they didn’t enforced it always), but if it is about selling something they provide then it’s not abusive even if they do enforced it always.
I think this lawsuit is actually about allowing people to buy dlc from other stores for games that you bought through steam?