• Truscape@lemmy.blahaj.zone
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    1 day ago

    Usually it refers to joystick directions being reversed (common for flight simulators) or the “Southpaw” control methods on console controllers (designed for lefty users).

    • Hawke@lemmy.world
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      23 hours ago

      I’ve never see a flight sim with reversed controls. They all work like a real plane joystick from what I’ve seen.

        • Hawke@lemmy.world
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          23 hours ago

          No… push forward to go down, pull back to go up.

          That’s standard joystick operation, nothing inverted about it.

            • kuribo@aussie.zone
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              22 hours ago

              Yeah but the same principle applies to the camera in a third person game. It’s pivoting around the character - it’s a pitch rotation, same as a plane.

              • samus12345@sh.itjust.works
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                21 hours ago

                The above principle works for third person, too - if you’re conceptualizing moving a “handle” behind the camera rather than being in the camera itself, it’s inverted.

      • XeroxCool@lemmy.world
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        20 hours ago

        Not a true sim, but Ace Combat 7 novice controls are non-inverted. I feel like Far Cry 5/6 and definitely Fortnite put the non-inverted pitch control on the planes, which were not the focus of the game. I assumed other plane-including games did the same.

        • FigMcLargeHuge@sh.itjust.works
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          19 hours ago

          Il-2 Sturmovich for the Xbox 360 didn’t have the correct controls, I messaged the devs and they said they would work on it. Still waiting…