Rockstar said GTA 6 costs $79.99 across PlayStation 5 and Xbox Series X and S, confirming a $10 jump from the standard $70 we’ve seen this generation. The Ultimate Edition, meanwhile, is $20 more, priced $99.99.
GTA 6 physical copies do not include a disc, Rockstar has confirmed. They’re just a code in a box



GTA Online has introduced many characters and campaigns. It just doesn’t center around a specific voiced protagonist, or hold any kind of long-term writing stakes. It’s possible some of those cinematics come from their online missions as a result.
Lots of live service games have made that effort; apparently even Fortnite builds some semblance of “story” to justify each battle pass? (I don’t play it so I’m not sure)
Sure, but we know exactly who the protagonists are. It’s the Bonnie and Clyde dynamic. It’s a single player campaign. This isn’t a guess; we know this. Even if they hadn’t said this publicly, we knew this from leaks from years ago.
Part of my point is that we don’t know how much of its implied expansive story is actually singleplayer. A game with three singleplayer tutorials missions that end with “Now play multiplayer!” can likely make a cinematic story-based trailer based around key protagonists, and advertise “A singleplayer experience”; Battlefield has basically done this several times.
I certainly hope it leans towards a complete singleplayer, but the past decade of GTA Online makes me worried otherwise.
I very strongly believe the wording is just there to let you know that GTA Online won’t be available at launch, much like with RDR2 and GTAV. I’m actually surprised so many people are reading it any other way.