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  • Dr. Moose@lemmy.world
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    18 hours ago

    I’m still getting one but this is clearly a luxury item now rather than a competitive console. Sucks to be Valve here, the timing really worked against them.

    I just really hope the VR headset is not much worse than this as I just want to play No Man’s Sky on linux VR.

    • Regrettable_incident@lemmy.world
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      11 hours ago

      Yeah, I live in a small space so the steam deck is my only gaming device. Never tried VR but was considering the steam frame just for the big screen experience.

      The timing here really fucked valve. They announced these products around the same moment that component prices went through the fuckin roof. Hopefully the price will drop in a year or so

      • Dr. Moose@lemmy.world
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        15 hours ago

        Yes with recent Steam VR Beta branch I got my Quest 3 to work but it takes like 5 attempts to get it working and you have to restart either pc or vr device every attempt. It’s very close though! By the time the VR device actually drops Valve will probably fix Steam VR on linux.

        • promostarr@lemmy.ml
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          12 hours ago

          Give wivrn or alvr a shot. Wivrn doesn’t use steamvr at all but your games will still work, maybe even run better.

          • Dr. Moose@lemmy.world
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            12 hours ago

            Thanks, I’ve tried both with no luck but I’m on an immutable linux distro and there are some fixes but it’s a real time sink.

        • utopiah@lemmy.world
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          14 hours ago

          Very finicky but feasible. Yes I imagine once the Frame is out that’ll be a lot more convenient and reliable.

          • Sabata@ani.social
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            9 hours ago

            I’m hoping to get back into VR with the Frame. My Index is in rough shape and fighting both the hardware and software is a pain. Last time I tried, I got headset to connect and couldn’t get room calibration to launch on Nobara, but I think there was an update since then.

              • Sabata@ani.social
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                9 hours ago

                The SteamVR room setup application is bug prone. It’s possible to circumvent the room setup application using quick calibration.

                Thanks, Seems It’s not just me. I’ll have give it a try next time.

          • Dr. Moose@lemmy.world
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            12 hours ago

            The foviated rendering is what I’m really excited about. NMS has a lot of menus in inventory management etc and it’s surprisingly tiring in VR.

            • utopiah@lemmy.world
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              9 hours ago

              Ah yes, makes sense. Well overall if there is a lot of text it’s tiring anyway. Maybe if you are already familiar with the content skimming is OK.