Agent_Karyo@piefed.world to Games@lemmy.worldEnglish · 7 hours agoSpore devs say the evolution game's previews were more ambitious than what they were actually making, and they 'built a fantasy in people's minds that was unachievable'www.pcgamer.comexternal-linkmessage-square22fedilinkarrow-up185arrow-down11file-text
arrow-up184arrow-down1external-linkSpore devs say the evolution game's previews were more ambitious than what they were actually making, and they 'built a fantasy in people's minds that was unachievable'www.pcgamer.comAgent_Karyo@piefed.world to Games@lemmy.worldEnglish · 7 hours agomessage-square22fedilinkfile-text
minus-squareiamthetot@piefed.calinkfedilinkEnglisharrow-up24·5 hours agoI think some of the love for Spore is rose-tinted glasses. It’s ultimately kind of a shallow game. The sim aspects are not very well fleshed out, and 90% of the content of the game is really in the space age.
minus-squareGerudo@lemmy.ziplinkfedilinkEnglisharrow-up2·2 hours agoThere was a space age? I remember playing to a certain point, getting bored, and just restarting it over and over.
I think some of the love for Spore is rose-tinted glasses. It’s ultimately kind of a shallow game. The sim aspects are not very well fleshed out, and 90% of the content of the game is really in the space age.
There was a space age? I remember playing to a certain point, getting bored, and just restarting it over and over.