I felt like it was a world where a loooot of effort was put into certain aspects and then other parts of the world were neglected. Seemed like a waste of potential. For example some of the visual effects are kinda good even today, not just cause of the fidelity but also cause it seems like one cohesive piece. Talking about cohesion, the first and second halfs of this movie are two different movies, both with the storytelling and the visual effects and i like the first half muuuch more. Feels like if the movie focused on the Na’vi more it wouldve been better. An actually interesting story about slowly fitting more and more into a different culture got turned into some generic about natives fighting back, which you can do but then use one of the thousand examples irl, dont waste such a good oppurtunity to make something special. This is why i think so few fancy, high-budget movies tell good stories, without visual effects and huge sets you actually have to tell a story worth hearing to make your movie special. This of course doesnt mean visually captivating movies cant be narratively engaging, im just saying its rare.
The characters just… weren’t charismatic/engaging. I can’t name a single one. The world was intricate, and exotic, and gorgeous, and… kind of superficial?
I think the other Avatar is a perfect contrast.
Iroh. Zuko. Toph. Azula. Korra, Tenzin, Zaheer. To me, these character are instantly memorable because they were so distinct in purpose and culture, even extending to minor characters like Suki or Su.
And take bending. It’s a concept as simple as a rock, but they embed it in everything, from mundane chores to personalities and cycles to martial arts scenes. They never need to explain anything about it in words or narration.
Hence it’s be cool if the James Cameron Avatar characters where sharp, so distinct you could cut yourself on them. If their nature synergy, dependence on unobtanium or whatever was really woven into mundane life and such, to make it feel like an important system. There’s nothing wrong with another “natives fighting back” story, but I didn’t feel anything pull me into the struggle.
Yeah, I think movies could really be used to great effect in sci fi and fantasy where setting is a major character, but it’s rarely done. I understand why, it’s a more artsy thing to do, but one that demands large budgets. However I do think it’s something Avatar should have leaned more into and it’s something I really liked in the Dune movies.
I felt like it was a world where a loooot of effort was put into certain aspects and then other parts of the world were neglected. Seemed like a waste of potential. For example some of the visual effects are kinda good even today, not just cause of the fidelity but also cause it seems like one cohesive piece. Talking about cohesion, the first and second halfs of this movie are two different movies, both with the storytelling and the visual effects and i like the first half muuuch more. Feels like if the movie focused on the Na’vi more it wouldve been better. An actually interesting story about slowly fitting more and more into a different culture got turned into some generic about natives fighting back, which you can do but then use one of the thousand examples irl, dont waste such a good oppurtunity to make something special. This is why i think so few fancy, high-budget movies tell good stories, without visual effects and huge sets you actually have to tell a story worth hearing to make your movie special. This of course doesnt mean visually captivating movies cant be narratively engaging, im just saying its rare.
That’s overcomplicating it.
Maybe that’s the issue.
The characters just… weren’t charismatic/engaging. I can’t name a single one. The world was intricate, and exotic, and gorgeous, and… kind of superficial?
I think the other Avatar is a perfect contrast.
Iroh. Zuko. Toph. Azula. Korra, Tenzin, Zaheer. To me, these character are instantly memorable because they were so distinct in purpose and culture, even extending to minor characters like Suki or Su.
And take bending. It’s a concept as simple as a rock, but they embed it in everything, from mundane chores to personalities and cycles to martial arts scenes. They never need to explain anything about it in words or narration.
Hence it’s be cool if the James Cameron Avatar characters where sharp, so distinct you could cut yourself on them. If their nature synergy, dependence on unobtanium or whatever was really woven into mundane life and such, to make it feel like an important system. There’s nothing wrong with another “natives fighting back” story, but I didn’t feel anything pull me into the struggle.
Yeah, I think movies could really be used to great effect in sci fi and fantasy where setting is a major character, but it’s rarely done. I understand why, it’s a more artsy thing to do, but one that demands large budgets. However I do think it’s something Avatar should have leaned more into and it’s something I really liked in the Dune movies.