So I got a bug in my butt to install Mortal Kombat 11 last night and was doing the story mode which is basically like a movie with intermittent fights and it occurred to me that I love Mortal Kombat but just the characters, the worldbuilding, and the lore. I’ve never been big on fighting games and as I age, I am finding it harder and harder to pull off special combos quick enough to even do much other than slapping buttons and hoping for the best.

My favorite MK game was one of the ones on PS2 where the story mode was basically God of War gameplay turning it from a fighter into an action adventure game.

If Midway were to make a Mortal Kombat title that was like Dark Souls but set on Outworld or something, that would definitely be my jam.

Another would be Warhammer 40k. I am not at all interested in the PnP gameplay nor a lot of the video games. But I love the lore and the game Rogue Trader is fucking dope, playing more like a traditional CRPG in that setting and not an RTS or straight up shooter.

Do y’a have any games like that? Where you like everything about them except the actual gameplay?

  • Agrivar@lemmy.world
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    2 days ago

    I just want two genres to merge. Give me Skyrim (and/or Oblivion or Morrowind) but with the survival/crafting/building loop of Valheim.

      • Agrivar@lemmy.world
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        2 days ago

        For sure! I have spent countless hours building settlements and micro-managing trade route. Now just gimme the same thing, but in the Elder Scrolls universe and I’ll be a happy gamer!

        • BigBananaDealer@lemmy.world
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          1 day ago

          elder scrolls 6 will most likely have that, much like fallout 4. but it will probably still be a long wait for that lol

    • Quetzalcutlass@lemmy.world
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      2 days ago

      Enshrouded is kind of close. The third-person combat and limited NPCs detract from the comparison, but the exploration and setpieces match or exceed anything Bethesda has ever put out and the survival gameplay is basically Valheim but with 10x the content.

      • Agrivar@lemmy.world
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        2 days ago

        I’ve got ~500 hours in Enshrouded, versus well over 5k into Valheim and gazillions in the Elder Scrolls series. Kind of close is a generous assessment.

        • Quetzalcutlass@lemmy.world
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          17 hours ago

          Admittedly I’m in the middle of a playthrough and currently deeply enamored with the game, but I’ve enjoyed Enshrouded much more than Valheim (which I also loved, to be clear). I’ll probably start noticing all the flaws I’ve been ignoring soon, but right now it feels like Valheim, but more. More recipes, more enemies, more options for farming and better animal tames, much better combat, a building system that doesn’t drive me crazy, and a hand-built world that is vastly superior to the samey procgen of Valheim.

          The comparison to the Elder Scrolls is much less flattering, admittedly. It’s only in the world design and exploration that I’d put Enshrouded ahead, and even then I bet many players would be annoyed by just how much Enshrouded uses verticality in its map (which I love, but I’ll admit it makes overland travel a pain).

          The entire world being one map so a hole in the internal walls of a dungeon could lead directly outside is a massive step up from Bethesda’s engine where dungeons are basically their own separate universe. I just completed the Blackmire tower the other day, a dungeon that had the branches of a giant tree punching through its sides and forcing you to take alternate routes. I fell all the way to ground level several times but still had a blast exploring the place.

          I’m not super far in. I have three characters* that are all around the same point, at or just after the boss fight at the end of Pike’s Reach. It’s possible the rest of the game lacks the same polish the early areas have.

          * One created when the game first entered Early Access, one for co-op, one newly created to see all they changed in the opening hours.