I don’t anymore, ps5 was my last and I barely use it. It wasn’t worth buying, but I use my ps4 incredibly heavily.
I used to do console because it was easier. You know a game put out for a system is compatible with your hardware. You don’t have to fiddle with things to get them to work properly, much less well.
It used to be a decent value proposition. It was worth it enough that I’ve had every non-handheld console for decades. The games would be sold cheap used, they always worked, and used consoles were cheap. If you stuck with the secondhand market you could get a system and like 20 games for the price of buying the system and one game of $50 value new. But you could also resell the games if needed for some reason. It was an investment, and it definitely paid off. My collections is worth almost 10 grand now, and I certainly didn’t spend half that much on it, when each game was $10 or less.
Those value propositions changed when physical media stopped being the main thing. Now used games sell for near what new ones do, because they just didn’t make that many. And why would they continue to make them when everyone downloads?
So now your question is valid, but it didn’t used to be in the same way.
Yeah, I think that the Series S not having a disc drive is really bad. I’ll probably want to replay most of the games I currently own in the future, but it’d be nice to have the option to resell the ones I won’t.
Same thing with the ps5, most of them aren’t disc systems, they chose that to kill the resale market. They chose to be glorified computers with drm and destroy the value proposition for any but people who don’t have the knowledge or desire to PC.
I have games I’ve never even played from ps2 era that I bought for $5 used that are worth hundreds now for whatever reason. It’s dumb, but that’s what collecting physical media does. And you can’t do that with files. You can try, but it doesn’t work.
I don’t anymore, ps5 was my last and I barely use it. It wasn’t worth buying, but I use my ps4 incredibly heavily.
I used to do console because it was easier. You know a game put out for a system is compatible with your hardware. You don’t have to fiddle with things to get them to work properly, much less well.
It used to be a decent value proposition. It was worth it enough that I’ve had every non-handheld console for decades. The games would be sold cheap used, they always worked, and used consoles were cheap. If you stuck with the secondhand market you could get a system and like 20 games for the price of buying the system and one game of $50 value new. But you could also resell the games if needed for some reason. It was an investment, and it definitely paid off. My collections is worth almost 10 grand now, and I certainly didn’t spend half that much on it, when each game was $10 or less.
Those value propositions changed when physical media stopped being the main thing. Now used games sell for near what new ones do, because they just didn’t make that many. And why would they continue to make them when everyone downloads?
So now your question is valid, but it didn’t used to be in the same way.
Yeah, I think that the Series S not having a disc drive is really bad. I’ll probably want to replay most of the games I currently own in the future, but it’d be nice to have the option to resell the ones I won’t.
Same thing with the ps5, most of them aren’t disc systems, they chose that to kill the resale market. They chose to be glorified computers with drm and destroy the value proposition for any but people who don’t have the knowledge or desire to PC.
I have games I’ve never even played from ps2 era that I bought for $5 used that are worth hundreds now for whatever reason. It’s dumb, but that’s what collecting physical media does. And you can’t do that with files. You can try, but it doesn’t work.