…in being the industry’s vanguard we have taken a lot of bullets in a battle which is only in the early days of paying off for ourselves and all developers.

Look, at least a little bit of that is true, but fuck right off.

At least it’s a good severance package. They owe their employees at least that much.

  • Nibodhika@lemmy.world
    link
    fedilink
    English
    arrow-up
    6
    arrow-down
    2
    ·
    1 day ago

    This is the moment where Valve should publicly announce they’re not laying people off, because they have enough cash to pay all of their employees by charging a fair 30% of every sale, which makes their business sustainable. Then point to all other platforms that charge 30% and say “they’re not firing anyone either” then get to the only one that charges 12% and say “they’re the only ones losing money on this business by trying to undercut the real cost of doing this business, if they had charged the same 30% as everyone else does they would have enough to keep those employees”. Probably a bullshit argument because Epic surely has enough money to keep them now and it’s just someone looking at a graph and making bullshit decisions, still a very strong point for Valves lawyers to make.