Official statement from Valve.

We shared with the NYAG that these types of boxes in our games are widely used, not just in video games but in the tangible world as well, where generations have grown up opening baseball card packs and blind boxes and bags, and then trading and selling the items they receive.

You’re right! We should stop that too!

  • eli@lemmy.world
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    1 hour ago

    The example NYAG was providing was:

    1. Opened a crate
    2. Sold the item from a crate
    3. Used that money to buy a Steam Deck from the Steam store
    4. Sold the Steam Deck at a pawn shop

    Which I think is a bit far fetched to “launder” or somehow convert a digital item to physical cash.