- cross-posted to:
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- cross-posted to:
- [email protected]
Official statement from Valve.
We shared with the NYAG that these types of boxes in our games are widely used, not just in video games but in the tangible world as well, where generations have grown up opening baseball card packs and blind boxes and bags, and then trading and selling the items they receive.
You’re right! We should stop that too!



How exactly are the children buying the loot boxes in the first place? Me thinks the parents play a role in this…
You can buy gift cards for Steam from the drug store or Walmart with cash, and there are many non-gambling ways to spend money on Steam.
And the kids are getting the cash from?
Far more sources than just a credit card. You can sell something from home during lunch period to another student for enough money to buy a Steam gift card, and their parents would never know.
And again, the parents should be monitoring what their kids do online. They can totally spot it if they cared enough.