Seems like buying games to remove them from your competitor is a scummier thing to do.

  • Blackmist@feddit.uk
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    11 hours ago

    I dunno, killing the idea of ownership of games was pretty bad.

    I don’t think any amount of Proton patches submitted is going to bring that back.

    • RightHandOfIkaros@lemmy.world
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      7 hours ago

      Steam didn’t do that. Even Super Nintendo cartridges tried to claim in the Terms and Conditions that you legally didn’t own the copy you paid for. It was never contested, and thus we have the current software ownership debacle.

    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
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      9 hours ago

      Steam didn’t do that. Even when you bought a physical disk you didn’t own the game. Microsoft is the one you should be blaming for how software is licensed over actually being sold to you. It was them who really pushed for that shit in the fucking 80s.

    • doublah@sopuli.xyz
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      10 hours ago

      But Steam didn’t kill the idea of ownership of games? It never existed for digital distribution (or even physical with DRM), which existed before Steam.

    • Dariusmiles2123@sh.itjust.works
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      11 hours ago

      Apparently a lot of games don’t have DRMs on Steam. The only thing missing is a badge indicating this.

      So at least you own these…

      • merdaverse@lemmy.zip
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        10 hours ago

        Yes, some of them can be launched directly from the exe without the steam client, or with some modifications to the game files.

        Here’s a list of DRM free games: https://www.pcgamingwiki.com/wiki/List_of_DRM-free_games_on_Steam

        Also it’s kind of silly how people automatically blame Steam for this, even though Valve does not force you to use DRM to publish to Steam. It is the developers themselves that chose to add DRM or tie themselves to the Steam API so that the game can’t run without it.

        So for example getting Dorfromantik or Citizen Sleeper from Steam or GOG is virtually equivalent in terms of ownership.