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    1 day ago

    A pretty big update, but from what they’ve shown so far, its focus is mostly on QoL and fleshing out the game. No new bosses or anything like that.

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        3 hours ago

        They’re fleshing it out in a whole bunch of different places. It’s been like 2 years of spoilers, so I’m probably forgetting some big ones, but it basically seems like anywhere they can say “these unrelated features could still be improved” is likely getting something new.

        Spoilers:

        Summoners finally getting their own unique reforge prefixes like every other class instead of sharing with the mage, new weapons, new late-game health potion upgrades, a new and improved dungeon (for the first time since like 1.0), a better crafting UI, a more helpful guide, loads of new biome backgrounds, and a crap load more.

        (E: saw another comment put new features in spoilers and thought it was a good idea so I reworded my comment a little)