After more than a decade of successful collaboration across numerous titles that we’re both immensely proud of, Paradox Interactive and Colossal Order have mutually decided to pursue independent paths.

Development of the Cities: Skylines franchise will move to a different studio under Paradox Interactive’s leadership and Colossal Order looks forward to building on its experience across new projects and exploring new creative opportunities.

This means the Cities: Skylines franchise will move to a new developer, and we’re pleased to announce that Iceflake Studios will be taking the lead. Based in Tampere, Finland, Iceflake Studios is one of Paradox Interactive’s internal management game studios and is hard at work getting into the nuts and bolts of Cities: Skylines II.

It sounds like the original cities skylines devs have jumped ship. Doesn’t sound good for the future of the game or the franchise

    • ampersandrew@lemmy.world
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      6 hours ago

      Echoes of Paradox moving Vampire: The Masquerade - Bloodlines 2 to The Chinese Room for some reason none of us on the outside understand.

      • rtxn@lemmy.world
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        5 hours ago

        That is still so fucking mysterious to me. The Chinese Room makes exactly one type of game, which is “guided-interactive narrative experience” to be diplomatic. The exact opposite of Bloodlines 1. Dear Esther, Ozzy Mandus And The Crankhog Machine, their entire portfolio follows the same formula: strong in art direction, atmosphere, and story; weak in gameplay. Even a hit like Still Wakes The Deep only takes gameplay as far as “throw object to make the thing look away”. Their gameplay systems are not just middling but comfortably average, just enough to keep the player engaged while moving through the (admittedly beautiful) environments.

        So why the fuck did Paradox choose them for Bloodlines 2? Are they stupid?

        • ampersandrew@lemmy.world
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          5 hours ago

          The only explanation I can come up with is that they’re a studio that reliably ships finished projects, and maybe that was all Paradox was looking for.

        • False@lemmy.world
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          4 hours ago

          Just because that’s so you’ve done doesn’t mean that’s all you can do.

  • Agent_Karyo@piefed.world
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    4 hours ago

    Maybe this means we’ll see a Cities in Motion 3 or does Paradox still retain the Cities in Motion brand?

    I was really excited for the original Cities in Motion back in 2011, crazy to think almost 15 years have passed.

  • Imhereforfun@lemmy.world
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    4 hours ago

    I think this means that the game won’t ever be fixed and they abandoned the dump fire that the cities skylines 2 is. What a shame, but was to be expected after how it went down with the release. It’s been like two years now and they didn’t improve the game much at all…

  • Rentlar@lemmy.ca
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    6 hours ago

    I don’t need anything from City Skylines 2 other than a fully fledged custom 3d asset importer. Then it will be as if the game has thousands of unpaid staff making content. Though if this next team picks up from an unfamiliar location it might still be a long time before we could even think of getting it.

    More updates will be nice.