Volunteers from the Stop Killing Games movement looked at over 700 games requiring internet to see how many are playable after support ends. The results are...
Okay, if the crew was released at EOL, it would have cost ubisoft money on sales of the crew 2. I would not expect them to choose to lose money in that situation. It was only later with multiple issues with multiple games that ubisofts market value tanked and they had to assess a new position/direction for the company.
Also, we are talking about video games, not a basic right like food, water, and air.
And by what mechanism would it have affected sales of the sequel? Historically, and demonstrably, greater access to a game increases the sales of sequels. Why do you think developers put games in a series on sale when a new game in a series is coming out? I would definitely argue that having released the server hosting code for The Crew to allow people to host private servers would have potentially added to The Crew 2 sales. Also, if they release the server code, but not the game code, they could continue the sales of the game on storefronts at a reduced price having it marked that it will no longer receive updates and still made even more money from those sales. I would definitely prefer if they just release the whole game, but either would have worked.
Its just as likely to do either, its all speculation. I still don’t want to force a developer to do anything really. Prohibiting things is a bit different though.
In this case, it is a prohibition on sunsetting a game without providing the means for purchasers to continue playing without your support. They are taking an action in their sunsetting decision, this is a prohibition on one choice made in that process.
Okay, if the crew was released at EOL, it would have cost ubisoft money on sales of the crew 2. I would not expect them to choose to lose money in that situation. It was only later with multiple issues with multiple games that ubisofts market value tanked and they had to assess a new position/direction for the company.
Also, we are talking about video games, not a basic right like food, water, and air.
And by what mechanism would it have affected sales of the sequel? Historically, and demonstrably, greater access to a game increases the sales of sequels. Why do you think developers put games in a series on sale when a new game in a series is coming out? I would definitely argue that having released the server hosting code for The Crew to allow people to host private servers would have potentially added to The Crew 2 sales. Also, if they release the server code, but not the game code, they could continue the sales of the game on storefronts at a reduced price having it marked that it will no longer receive updates and still made even more money from those sales. I would definitely prefer if they just release the whole game, but either would have worked.
Its just as likely to do either, its all speculation. I still don’t want to force a developer to do anything really. Prohibiting things is a bit different though.
In this case, it is a prohibition on sunsetting a game without providing the means for purchasers to continue playing without your support. They are taking an action in their sunsetting decision, this is a prohibition on one choice made in that process.