I’m glad it’s highlighted on Prince of Persia: The Lost Crown in particular, because that was the first game I’d bought from Ubisoft in years, and the extra launcher deterred me from considering buying any of their other games for a long while still. EA still has launchers on older games like It Takes Two and A Way Out and Dragon Age II and Inquisition that create obstacles for LInux compatibility and offline play, but newer titles like Split Fiction and The Veilguard no longer have the extra launcher problem. It’s good to see Ubisoft following this trend, and hopefully they can stop standing in the way of their own success.



Are you prepared to assert and prove that every single company over a certain revenue is exactly the same?
I’ve come into conversations with preconceived “large company slop” feelings towards a large brand, only for a person there to remark “My brother works for that company. He says they get great benefits, and are generally treated very well.”
Sometimes the bullshit is only on the consumer side, in which case it only makes sense to avoid them because you’re getting a bad product. If you insist the product is bad, and that you’re stealing the bad product that you somehow want, in order to support the mistreated employees, who are actually being treated okay, then maybe it turns out there’s not much logic behind the protest action of pirating?
I’ve seen pirates use the same generic excuse for midsize indie publishers that have no such reason to be hated - so it’s disappointing to see people don’t actually think those things through.