• FiniteBanjo@feddit.online
    link
    fedilink
    English
    arrow-up
    2
    ·
    edit-2
    6 hours ago

    And yet every time a Triple A title drops it gets a custom banner on the store page and a guaranteed panel on the recommendation window, even when those indie titles have outsold them in the past without preferential treatment.

    • raze2012@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      3 hours ago

      Networking is always important. And those AAA studios probably have dedicated lines of support to Valve that can open up such deals way more easily than an indie trying to email support.

      Valve also does try to highlight some successful indies, but that’s a small slice of indie pie. While every other AAA studio is that direct line gained from events, existing networks reaching out, etc.

      • FiniteBanjo@feddit.online
        link
        fedilink
        English
        arrow-up
        1
        ·
        3 hours ago

        Yes, I’m aware that what Valve does maximises profit, but it’s a trade-off with quality as we’ve seen the larger studios are more likely to be cashgrabs than even some asset flips.

        • raze2012@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          ·
          3 hours ago

          I don’t think we disagree. I’m just talking about how the sausage is made. Squeaky wheels get the grease.

    • ampersandrew@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      arrow-down
      1
      ·
      6 hours ago

      Someone is probably far more likely to pick up a game like that that they just didn’t know was out rather than one they’ve never heard of before. If they could pull that trick on any game, they probably wouldn’t let a day go by without a banner, like today.