I am revisiting Medievil II for the PS1 and going through it, but I really recall not having liked the sequel. I was okay with the story, which did make comprehensible sense given the time going forward, someone ending up with the pages of Zarok’s spellbook and all. It’s just a rehash of the first game, just time going forward.

Some of the bosses you got to fight were okay, but a lot of them weren’t memorable. It was cool to fight Jack the Ripper in that game and they made him creepy as hell. The levels were annoying and were poorly planned. Winston the Ghost was like Navi to me in that game, but only more bearable because you can skip his ass a lot of the time.

The weapons aren’t that fun to use, only glad they kept the crossbows and a sword, I guess. The cane you get is arguably the worst of them. The characters introduced were forgettable. I mean, I’m finding more setbacks with the sequel than there is to like and I’m struggling.

The original game was more fun with its dark gothic fantasy setting, you went off to some area to get your upgrades and you met characters whose weapons they specialized in which was cool. The talking gargoyle heads had wit to them and I always talked to them wherever they were, loved the voice acting.

The first game was remade twice probably for good reason. Although I probably would have wished that the sequel would’ve been given a remake of its own, just to see what would be taken out and what it’d be replaced with. It probably would’ve been better in that exchange.

  • Notyou@sopuli.xyz
    link
    fedilink
    English
    arrow-up
    2
    ·
    1 hour ago

    I definitely agree with you about the storyline. I actually laughed out loud when Kratos stabbed himself at the end. I feel that they were trying to make sure there wasn’t another sequel based on Greek myths.