So much enshitification with this once good company.

  • Lost_My_Mind@lemmy.world
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    2 hours ago

    I really hope GTA 6 bombs HARD. Like, 30k total worldwide sales. I want them to have to reevaluate their strategy, and stop making GTA games so paint by numbers. The numbers are there to make them consistent flow of money. But they really make the missions become “Go to the yellow marker. Follow the target. Kill the gang that ambushes you. Lose the cops. Mission passed.”

    With multiple cut scenes (that sometimes are unskippable depending on game) between each step.

    I just want to enjoy the game, in single player, and have a full experience that doesn’t feel tacked on as an after thought.

    • Almacca@aussie.zone
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      42 minutes ago

      The shitty save system in GTA3 made me quit because i got sick of the commute and repeated voiceover lines anytime I failed a mission.

      GTA4 didn’t really fix that, but it was the helicopter controls that finally made me quit in the final mission.

      I quit GTA5 when I spent far too long doing busywork in that forklift ‘mission’, and I got sick of the sluggish controls where any keypress triggers an uninterruptible animation ‘for realism’. At least the save system was better. That torture scene where you didn’t have the option to not torture whoever it was really pissed me off as well. I thought videogames were about choices.

      Fuck the GTA games. They are not good videogames. They are movies with a few interactable elements.

      • TimeNaan@lemmy.world
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        16 minutes ago

        That seems kind of nitpicky.

        Gta3 is extremely old and was the first game of it’s kind ever. The formula wouldn’t get perfected for 20 years.

        4 and 5 you quit because of some small annoyance but they are good games overall. I also wish the torture scene was not there, the game is fucked up enough as it is. But saying that they’re just movies with interactive elements just doesn’t make sense to describe some of the most open-ended games ever.