In a post on X, CDPR announced that Songs of the Past would show its face as part of Gamescom’s Opening Night Live event on August 25.

  • kahjtheundedicated@lemmy.world
    link
    fedilink
    English
    arrow-up
    8
    ·
    1 day ago

    Just curious, did you make it to Novigrad?

    The first few time I tried to play it I did so with my usual completionist mindset, and got bored of wandering around the swamps before dropping it. I replayed it more recently, and just got to Novigrad as fast as possible, and that’s when it finally hooked me. Finished the main game and the expansions, finished all quests except the couple I skipped early game and couldn’t go back to. The start of the game is painfully slow, but when you get into the meat of it, it’s so good.

    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
      link
      fedilink
      English
      arrow-up
      4
      ·
      edit-2
      1 day ago

      I have completed the main story and the bigger sidequests like the Red Baron. It’s the gameplay that got over repetitive for me. The combat doesn’t get more complex the deeper you get into the game, and some of the encounters are hella big. It becomes tedius. Like it is well written and everything, the story grabbed me and didn’t let go; but playing it like any other RPG the way I usually do burnt me out because there is just so much extra side stuff.

      Cyberpunk isn’t that much better, I’d say, but the shooting and hacking combat with all the speed and abilities you get is more fun to me than the sword play of Witcher.

      • Damadan@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        17 hours ago

        You can always give the enhanced edition mod a try. I found that the combat was boring and repetitive until using it. It makes combat much more strategic. You need to understand enemies beyond just silver vs steel. Managing stamina so no rolling around like a madman. Potions and oils become essential, but also require you to use a modified crafting system to make them all individually.

      • kahjtheundedicated@lemmy.world
        link
        fedilink
        English
        arrow-up
        3
        ·
        edit-2
        1 day ago

        That’s fair. I do find the combat pretty clunky. But I’m also not the type that really cares about combat. I drop most games straight to easy, unless it’s turn-based. I seem to have the reflexes of a cat undergoing rigor mortis. So in games like the Witcher, the combat only serves as a plot device, rather than the point of the game.

        What I ended up loving about the Witcher 3 is the characters and the worldbuilding. Even the random basic quests contributed to the worldbuilding for me in an enjoyable way, but only in ways I could appreciate once I was invested in the game.

    • Abyssian@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 day ago

      Nope. I really don’t get it. There are games I can load into where every second of cutscene or story I’m pumped to find out everything I can, and then some games my brain just keeps screaming “blah blah blah, who cares” before I even get to the main menu.

      On the plus side I know all I’m really missing out on is ~100 hours of wandering aimlessly and leveling while ignoring all the main quests, then getting bored with the game before ever doing them.