I wouldn’t really use 60$ as a low price, but that’s beside the point.
Your missing the trees for the forest.
It’s not the low price, but setting a line which one does not cross.
Not having that line and constantly accepting every subsequent new mechanic to extract more profit from us has resulted in the current state of AAA gaming industry.
As i said we can discuss where that line runs, 60$ is just my own personal line, but that line, not specifically price, should exist and should not be crossed. Id agree with the “no pre-orders” as well as games should be only bought after independent thrid party reviews have gone out. Just that this line doesn’t fit into current context, this one fits better under a post of a releasing of a new highly anticipated game.
The line is shitty unfinished fucking games that force you to download the entire game when you already have the discs and nickle and dime on dlc. That lines been crossed these developers actively laugh at you now.
That’s what im trying to tell. Just simply quit buying. It’s that easy and the only thing a single individual can do. But for some reason that seem rather hard thing for people to do?
I wouldn’t really use 60$ as a low price, but that’s beside the point.
You’re talking about capping game prices at a relatively “low” price, and I think you knew what I meant.
Your missing the trees for the forest. It’s not the low price, but setting a line which one does not cross.
I’m not missing anything. I’m saying setting a line makes no sense because not every game has the same amount of content.
Not having that line and constantly accepting every subsequent new mechanic to extract more profit from us has resulted in the current state of AAA gaming industry.
The gaming industry pricing has been virtually unchanged since inception. If anything, it’s because consumers refuse to pay more that games suck now, because publishers rely on DLCs and relentlessly harassing consumers to buy mtx.
Though where would you draw the line?
I don’t draw a line anywhere. That’s what I’m trying to explain to you. As I said, it’s entirely dependent on the content of the game.
If they launch Control Resonant for $100 I would pay it because it’s my favorite franchise of all time and I’ve gotten hundreds of hours of enjoyment out of it.
I wouldn’t really use 60$ as a low price, but that’s beside the point.
Your missing the trees for the forest. It’s not the low price, but setting a line which one does not cross.
Not having that line and constantly accepting every subsequent new mechanic to extract more profit from us has resulted in the current state of AAA gaming industry.
As i said we can discuss where that line runs, 60$ is just my own personal line, but that line, not specifically price, should exist and should not be crossed. Id agree with the “no pre-orders” as well as games should be only bought after independent thrid party reviews have gone out. Just that this line doesn’t fit into current context, this one fits better under a post of a releasing of a new highly anticipated game.
Though where would you draw the line?
The line is shitty unfinished fucking games that force you to download the entire game when you already have the discs and nickle and dime on dlc. That lines been crossed these developers actively laugh at you now.
Quit. Fucking. Buying. Them.
That’s what im trying to tell. Just simply quit buying. It’s that easy and the only thing a single individual can do. But for some reason that seem rather hard thing for people to do?
Your sure that reply was meant for me?
You’re talking about capping game prices at a relatively “low” price, and I think you knew what I meant.
I’m not missing anything. I’m saying setting a line makes no sense because not every game has the same amount of content.
The gaming industry pricing has been virtually unchanged since inception. If anything, it’s because consumers refuse to pay more that games suck now, because publishers rely on DLCs and relentlessly harassing consumers to buy mtx.
I don’t draw a line anywhere. That’s what I’m trying to explain to you. As I said, it’s entirely dependent on the content of the game.
If they launch Control Resonant for $100 I would pay it because it’s my favorite franchise of all time and I’ve gotten hundreds of hours of enjoyment out of it.
And that’s why the journalist who rote the article is actually right.
We do deserve the AAA gaming market in it’s current state, because we all think we’re somehow special and our unique case can be an exception.
Like the first person in the chain put it. We as consumers are getting fisted.
And we deserve it, because we still keep on buying said goods, no matter what.
It’s not at all “no matter what”. They have to be worth it.