“Although Sweet Bandits had to close their doors, we don’t believe Deceive Inc. should quietly disappear because the services behind it aren’t sustainable forever,” the unsigned post reads. "We’re actively rebuilding Deceive Inc.’s backend to be sustainable indefinitely and support community-hosted dedicated servers.
Good guy devs and count me in for self-hosting a dedicated server.



The game while fun suffered the same exact issue that Wild Gate did, where any new player trying to join in gets smothered.
There just was way too much power difference between items that you have at the beginning of the game and items that you gain at the end of the game. Combined with a relatively low player count, meaning that you can’t really have skill-based or level based matchmaking, just cold cuts your new players