Just your normal everyday casual software dev. Nothing to see here.

People can share differing opinions without immediately being on the reverse side. Avoid looking at things as black and white. You can like both waffles and pancakes, just like you can hate both waffles and pancakes.

been trying to lower my social presence on services as of late, may go inactive randomly as a result.

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Joined 3 years ago
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Cake day: August 15th, 2023

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  • I’m making the argument that gaming is not a cheap hobby.

    It can’t be cheap regardless of what is stated.

    The cost of your steam deck alone has already ate up half to two thirds of what I have spent fishing in the past ten or so years and that’s with a rod, a few ice fishing rigs and buying a yearly fishing license.

    Gaming is not a cheap hobby. There are ways that you can make it cheaper, but I would never agree that it is one of the lesser expensive hobbies.

    I think I would have to agree with your metric of 400 being the starting point., because the Steam Deck is probably the cheapest option you can have for a gaming system at this point but that’s not going to provide you with any games. You are going to have to find some way of doing so, and for someone who just spent $400 on a gaming unit, that probably means you’re going to be spending money on the Steam store. Because it’s not like Epic Game Studios allows you to retroactively redeem every freebie they offer. (by the way, unrelated, but Rollercoaster Tycoon 3 has been put as a freebie again on Epic Store this week, and if you didn’t grab it the first time, it is a good game.). You would be locked down to buying, waiting or finding one of the various gatchas that Steam has on the platform and then hoping that it runs without having to install a custom proton like dw or something

    I spent $150 on my rod, another $100 on my ice fishing rig, and I have spent 30 a year for my fishing license. You can also include the boat, if you like, which would be $50 that I spent 15 years ago(second hand), but I generally fish off the shore.

    Now, I will agree with you that if you’re doing deep sea fishing, that’s where the $$$ is. My parents do that. I couldn’t do it. Because that’s like $1,500 for the boat trip, or buying a boat that can handle the ocean. on top of the at minimum $300 deep-sea fishing poles because everything needs to be stronger and weighted

    But I definitely don’t agree that fishing as a whole is a more expensive hobby than gaming, that concept is absolutely ludicrous to me. an entry or minimalistic fisher vs entry minimalistic gamer; the fisher is going to spend less.

    I put gaming a little bit under golfing in terms of expensive hobbies. Because with golf you have a metric buttload of different clubs that you need for it. So it’s a really, really high upfront price, and then a relatively low upkeep.

    That’s how I see gaming, a high upfront cost, and a moderate upkeep.


  • I have my doubts that it’s one of the cheaper hobbies. In my eyes it’s one of the most expensive ones you can have. It has a high entry level cost(if you are a PC gamer likely 1k+), plus a moderate to high upkeep cost(new games @ ~30-70$ depending on quality) to keep in the hobby. It’s also one of the few hobbies where you are expected to upgrade at least every few years in order to stay relevant. Not to mention the cost of any subscriptions you have as part of the hobby such as gamepass, your ISP, humble choice, etc

    Most hobbies are a cost to enter, then a relatively small upkeep style cost. For example engineering, fishing, scrapbooking, puzzles, hunting, even crocheting or knitting are all you buy the tool for it, and then maybe spend a yearly cost for new supplies or a license to do the hobby.

    Gaming the cost never goes down. You are either buying a new game cause the old one was completed, or upgrading your parts.





  • I agree with you.

    However, if I remember the Google case right, it wasn’t as much as it was because they allowed people onto the market, it was because they allowed people onto the market, and then participated in underhanded tactics in order to basically guarantee that third-party stores weren’t going to strive, some of these practices, including vendor contracts, that state that if they want to ship Google Play Services with their phone, they can’t have specific applications installed by default. In some cases, straight out, refusing to even allow that vendor to have a first party store.

    I don’t think steam meets that metric, There is currently no major storefront except for Steam that is willing to touch Linux with a 10-foot pole. Every major storefront that’s on Linux is via a third-party application. Gog doesn’t even offer a native Linux version anymore. They’ve offloaded it onto the heroic team. None of those choices are a result of steam creating a steam machine and none of those choices will change if they had subsidized the machine to be significantly less in the market.

    It’s not as if Steam intentionally modified SteamOS to disallow competitor apps or to make it harder for competitor apps to enter that market.

    I struggle to see how anything can be a monopoly(by ftc definition not literal definition) if nobody else is trying to enter that market. There’s no restrictions in place being set by steam to prevent large companies such as Epic or EA from making a native Linux platform where with Android there were restrictions in place to prevent other people from making their own.

    them charging less for the steam machine to get more people into the Linux market doesn’t undercut other companies because they’re not restricting or disincentivizing other companies from existing in that market, its companies willfully ignoring the Linux existence, as the userbase is insignficant most of the time and alternative methods of accessing Windows programs on Linux have been created.

    The only argument they could give for subsidizing the steam machine being anti-competitive or antitrust would be that they were intentionally trying to pull people into a market that doesn’t have any other competition. But that’s a fairly weak argument if you ask me because gaming on Linux is more or less a Windows predominant market anyway. It’s just running Windows games over Proton instead of Windows games on Windows.

    Heck, I’m not even sure if the current license of Proton even prohibits another company taking the transition layer and using it for commercial means. The proton repository is labeled as is and out of the components I checked in it its mostly MIT or Apache, Wine is GPL, so that’s free commercial use. I just don’t see the anti-competitive concern with it. Any Joe Smo with money could go out and make a competitor that’s native to Linux. That would be more or less the same as Steam. That doesn’t mean it will succeed, but Valve is not actively preventing anyone from doing that.

    my personal opinion on their public relations in regards to it, regarding the text above.

    being said, my annoyance at this is less the price; and more every response that they’ve used trying to explain why the pricing is so high. Each has been them shifting the buck onto another entity instead of taking accountability. They have blamed that the RAM companies would walk if they tried to negotiate a deal. They have blamed the current hardware market. They have blamed not wanting to be an antitrust case. They were not forced to signed the hardware contracts for the pricing that they’re currently at. They were not forced to release the steam machine this year. It’s not like the hardware market changed overnight the market’s condition was obvious as well, experts have been saying for at least a year and a half, two years now, that they don’t expect this market is going to stabilize until sometime in 2028. Honestly, they weren’t even forced to release it at a $1,000 price point, I understand why they did, but I really don’t like how they’re making excuses regarding it. At some point, they need to just be blunt about it and say: Valve is a company, we’re here for the money, and we’re having to sacrifice a little bit of customer relation in order to have that. Instead of blaming everyone else for the company price choices.


  • well, I can’t say I’m surprised they did, but I can’t say it made it any more likely for me to buy the game.

    I already disliked the anti linux approach they did with late GTA 5, and I can’t say I was all that impressed as a whole with GTA 5 in regards to the multiplayer first mentality it had.

    Also the fact that they are already advertising GTA+ as part of their preorder bonuses has me on full red alert.




  • Yea but a tag system will allow it to be seen from outside the community. a general requirement in the body of the post of disclosing if AI was used and how I think would go a long way better in the long run, and requires the person to have entered the post and read it first.

    I think I’m leaning more towards that style instead. if something interests me I can join it read it and if its AI and I don’t want to see it I can go elsewhere, that requires people to put bare amount of effort instead of just seeing a [AI] tag from all[/active/hot] (idk what the actual lemmy endpoint is I use tess) and being like “oh ai downvote



  • That way a certain subset of members could just drive-by downvote without getting themselves dirty.

    Honestly. I was fully on board with this until you brought that up. Yea that just 180’d my opinion on if it should be tagged significantly.

    I don’t want something to be tagged to be able to allow people to mass downvote it or hide it from sight, that’s not productive to anyone. I wanted the tag to be able to filter it out when I didn’t want to see it, but be able to see it if I felt I wanted to. Allowing for mass downvote on it will significantly hinder that.


  • I hate the state of current website reporting.

    so many sites give so much information but absolutely refuses to provide the original website or source. Instead, deciding to send the viewer through ClickHell as they try to navigate their own website sending the user in circles usually via links that go to their own pages to propagate views/clicks. I hate it

    How hard is it to just link to the Slate’s main webpage after reporting on the product that way, the viewer can look at it themselves. Not one of the web pages they link there or any of the pages in said links lead to the actual vehicles site that they are reporting on.


  • If Valve decided to sign hardware contracts at the prices that are forcing them to do this, that’s on them. I’m saying they shouldn’t have done that in the first place. The project should have been held off until it stabilized.

    clarification: There is no way they didn’t have some form of forecasting on how much they would be paying per unit prior to signing said contracts. I agree with you, they probably have contracts in place now, but there’s no way they agreed to these contracts without knowing the price of hardware they ate buying. It’s not like they can sign a contract, and then two months later, AMD can be like, hey, by the way, you know that hardware market issue we have? Yeah, so that agreed upon rate you’re gonna have. We’re adding $300/p unit to it. Usually it’s a I will buy X amount of units at Y cost over Z period, and then they renew/negotiate the contract as needed.




  • I cancelled my sub as well for this year but, my only experience with this was well I selected “prime day delivery” to get the extra 1% on the card. It told me the following monday which was only like 3 days away so only a day more than if I did normal shipping so im like “oh ok thats fine”. It didn’t arrive monday and was updated to the monday after. I ended up cancelling the order full stop and got it at a brick and mortar when I was out that wednesday.


  • Pika@sh.itjust.workstoGames@lemmy.worldStationbreak - Announcement Trailer
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    13 days ago

    My current network doesn’t support video because it’s really slow. And so therefore also can’t load any of the images on the Steam page. But just out of description alone, this sounds like FTL.

    Not that that’s a bad thing, I’m a little excited because I loved FTL. But… I’m hoping it’s not just a copy/paste clone of FTL mechanics

    edit: the images finally loaded, just from image alone it looks pretty cool.I would love a systembuilder ftl style game.