The layoffs at one of your studios most able to ship games is a bonkers, stupid decision; but pivoting Obsidian to making a new Fallout game is a good business decision if you don’t care about what your creatives feel led to create.
The layoffs at one of your studios most able to ship games is a bonkers, stupid decision; but pivoting Obsidian to making a new Fallout game is a good business decision if you don’t care about what your creatives feel led to create.
Eh, it’s the circle of
lifegame development.Small studio makes great games, gets bought by big studio, big studio’s management flood small studio’s staff, the games developed suffer, big studio makes cuts firing almost everyone who was worth a damn, small studio shambles on in name only for a while longer before being mercifully put down. Meanwhile some of the fired devs band together creating a new small studio which makes great games, attracting the attention of a big studio…
True true