And despite all of that maturity, they still do male-gaze, heteronormative centric design.
In BG3, Type A halflings (male presenting) are all dumpy and kinda goofy-looking. Type B halflings are all banging smokeshows. Give me the dumpy looking halflings, man.
In Cyberpunk, the camera lingers on nude women, but hides or ignores male nudity, even if the player character is fem presenting and chooses a male partner.
There’s a YouTube video about this, but I can’t find it. I’ll update later if I do (and remember)
these games are taking inclusion steps. but that doesn’t mean they need to stop catering for the majority. its still art made by humans and their own preferences find a way in
And despite all of that maturity, they still do male-gaze, heteronormative centric design.
In BG3, Type A halflings (male presenting) are all dumpy and kinda goofy-looking. Type B halflings are all banging smokeshows. Give me the dumpy looking halflings, man.
In Cyberpunk, the camera lingers on nude women, but hides or ignores male nudity, even if the player character is fem presenting and chooses a male partner.
There’s a YouTube video about this, but I can’t find it. I’ll update later if I do (and remember)
eh, sounds like an accidental noting burger.
these games are taking inclusion steps. but that doesn’t mean they need to stop catering for the majority. its still art made by humans and their own preferences find a way in
You sound like a man.
ok
Yeah, it’s the immediate assumption that the male gaze is the majority.
Women make up half of the gaming community.