Thoughts from the 1666: Amsterdam prologue, a new project from Assassin’s Creed’s original director that is strangely redolent of AC’s early days.

  • iamthetot@piefed.ca
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    1 day ago

    The game is made by the original Assassin’s Creed guy, and the article sets the tone by reminding the reader what the original AC was like—quite a lot different than they are now. I don’t think it’s unnecessary at all.

    • Aielman15@lemmy.world
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      1 day ago

      I remember what AC was like, I played it (and liked it a lot more than what it is now).

      I think it’s unnecessary because (a) this game is nothing like AC, at least from the demo we’ve been shown, and (b) just because a guy worked on a game twenty years ago, doesn’t mean that all of his following games will be the same.

      “From a former AC dev” is just a marketing pitch; the writer took that and ran with it for a cheap article. “You play as multiple characters in this game. It reminds me of AC”. Like, sure, I can see the similarities in playing a character, following by that character’s ancestors, but that’s where the similarities end with AC, and the article never spells out clearly why this game is what Hexe should be.

      • iamthetot@piefed.ca
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        1 day ago

        I think we just disagree on the premise. Perhaps you’re comparing more gameplay aspects, and I’m reading more into vibes.