The Xbox Podcast deep dive on E-Day was published on Monday and briefly featured a version of the latest trailer that incorrectly stated that the game was coming to Sony’s console.
The PS5 logo slip-up in the Xbox podcast seems to support claims that the decision to make Gears an Xbox-only game was made at the last minute by its leadership team.



So this is what came of that clearly rigged survey from a few months ago where apparently a whole bunch of people still want exclusives on consoles for some reason? I was wondering why they did that.
Xbox tried to play nice and put their games on PlayStation. Sony didn’t return the favor. Because of this, Sony had more draw for consumers. “On Xbox, I just get multiplat and Xbox games. On PlayStation I get all of that and PlayStation exclusives too.” PlayStation hoarding their games to themselves created an imbalance in exactly the same way Nintendo works.
Sure, it may be less pro-consumer for people that don’t own or buy an Xbox, but it was a problem for people that did buy Xbox. Xbox owners felt “Why did I buy this system when every other system gets the same games we get and more games that we don’t get?”
It was an interesting experiement, but I absolutely believe survey results show people wanting exclusives back.
I don’t, mostly the surveys will always show that consumers want whatever the CEO was thinking about doing.
That aside though even taking this one at face value I have a really hard time believing that people care. Like how petty do you have to be to not want people on a PlayStation to be able to play the same game as you? It doesn’t make any sense to me just from a human perspective.
But even more they’re both just PCs with a fucking logo slapped on them, which was done specifically so that they would be easier to develop for and so companies would put their games on multiple consoles. If Xbox wants to be more exclusive then they should go back to having more exclusive hardware like using Power PC processors again.