• DaddleDew@lemmy.world
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        58 minutes ago

        It started as a sci-fi shooter. DoomMarine was just a human left behind to guard a ship with a pistol and ends up fighting the hordes of hell with an array of modern and sci-fi weapons. The only medieval elements you would see were when you were in the hell world. The back story was essentially he got assigned there as a punishment for punching an officer who was ordering him to shoot civilians. He was a human, representing humanity in a fight against evil.

        Now with all the changes they made The Doom Slayer is a demigod being wielding medieval and fantasy weapons in an increasingly medieval-looking armor of alien origin with an insanely convoluted backstory of him being the twin brother of the devil or some BS I don’t know I just stopped caring at that point. He is completely dehumanized. The whole game looks and feels more like a fantasy game in a medieval world of magic than a sci-fi shooter.

        IMO the creators of the Brutal Doom mod/campaign came up with a far better expansion of the Doom universe that stayed much more true to the source material. I’d love to see a high budget game made in that universe.

        • popcar2@piefed.ca
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          42 minutes ago

          The whole game looks and feels more like a fantasy game in a medieval world of magic than a sci-fi shooter.

          Isn’t that the point though? Doom The Dark Ages is a dark fantasy style Doom. You even get a flail and sword in this one. I liked the change of scenery as opposed to yet another set of sci-fi bases, it’s the opposite of what I’d call “milking it” because the simpler option would be to do the same thing again.