• Blackmist@feddit.uk
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    8 hours ago

    Pretty much all story heavy games are like this now, and have been for some time.

    Uncharted 4 was like 2 hours in before you even got to shoot anyone.

    • ampersandrew@lemmy.world
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      4 hours ago

      I was disappointed in Uncharted 4 for a few reasons, but it’s got other components to its gameplay loop besides shooting, and some of them are better than the shooting too. I’d expect this new God of War game to have some light puzzles and decisions around gear, but they couldn’t have baked more of that into the opening 20 minutes? Kingdom Come: Deliverance II just last year is very story-heavy, but they’re gracefully integrating introductions to mechanics (“tutorial” has connotations that don’t really apply here) all the way through the first 5 hours of the game while setting up the story. Even the introduction to your own character allows you to make decisions around how to spec out his character sheet.