According to The Korean Economic Daily, citing insider sources, Krafton has now been forced to pay out that bonus, which equates to $3.12 for every $1 every month that Unknown Worlds surpasses $69.8 million in revenue, with an upper limit of $250 million. This amounts to around 35% of Krafton’s operating profit in 2025, which may explain why Krafton fought tooth and nail to avoid paying the sum.

Subnautica devs have maxed out their bonuses already 😂

  • tomi000@lemmy.world
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    6 小时前

    …pay out that bonus, which equates to $3.12 for every $1 every month that Unknown Worlds surpasses $69.8 million in revenue

    Im a little lost here. Can someone explain this sentence please?

      • tomi000@lemmy.world
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        2 小时前

        Yeah thats the part I understood, but on what conditions? If they earn 69m$ for 6 months in a row, the bonus is 0$ but if they earn 70m$ one month and 0$ for 5 more months the bonus is 210m$? That kind of doesnt make any sense.

        • Goodeye8@piefed.social
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          2 小时前

          When Krafton bought Unknown worlds there was an agreement that if Subnautica 2 hits certain revenue goals in early access Krafton pays out $250 million. So when Subnautica 2 sales hit 69.8 million Krafton had to pay out $250 million. So basically Krafton has now had to pay out 3 dollars for every dollar made from the Subnautica sales.